axiom VS rfcs

Compare axiom vs rfcs and see what are their differences.

axiom

A 64-bit kernel implemented in Nim (by khaledh)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
axiom rfcs
7 666
42 5,713
- 1.0%
7.0 9.8
6 months ago 2 days ago
Nim Markdown
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

axiom

Posts with mentions or reviews of axiom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-02.
  • What Are You Building? Share Your Projects
    7 projects | news.ycombinator.com | 2 May 2024
    I'm creating a hobby operating system in Nim (early stages). After an initial attempt[0] I decided to start over[1] and document my journey in building it[2]. The focus for me is on learning low-level systems programming and enjoying the journey, rather than building something production ready.

    [0] https://github.com/khaledh/axiom

    [1] https://github.com/khaledh/fusion

    [2] https://0xc0ffee.netlify.app/osdev/01-intro.html

  • D Programming Language
    13 projects | news.ycombinator.com | 3 Dec 2023
    > kernel developers do not allow third party runtimes in the kernel. Even meager Rust's "panic" runtime is a contentious

    Much in Linux is contentious :-) which is why the module system is nice. A kernel module for C code requires no permission from Linux-core unless you need it distributed with the kernel (which, yes, might be required for "credibility" - but critically also might not). It may require many decls to access various kernel APIs, but those can be (semi-)automated or just done as-needed. So, Linux kernel policy is not so relevant (at best) which is what I meant by "no special support" (admittedly brief). Kernel coding is always a bit trickier, and you may need to build up some support code to make integration nice, though as well as decl generators.

    > Can one disable runtime in Nim completely -- no GC, no exceptions?

    To answer your question, and as discussed elsewhere in this subthread, Nim has many options for memory management.. only stdlib seq/string really needs automatic methods. One can disable the runtime completely via os:standalone and statically check that no exceptions are raised with Nim's effect system (and there are also both setjmp & goto based exception impls which may/may not be workable in Linux/BSD kernel module settings). As "proof more by example", a few people have written OS kernels in Nim recently[1,2] and there was another toy kernel long ago[3].

    People have also written OS kernels in Go which "has a GC and runtime".[4] So, I acknowledge it's not quite the same example, but I also see no fundamental blockers for kernel modules.

    [1] https://github.com/khaledh/axiom

    [2] https://prosepoetrycode.potterpcs.net/2023/01/a-barebones-ke...

    [3] https://github.com/dom96/nimkernel

    [4] https://github.com/mit-pdos/biscuit/

  • Was Rust Worth It?
    18 projects | news.ycombinator.com | 25 Oct 2023
    I gave Rust a few chances, and always came out hating its complexity. I needed a systems programming language to develop a hobby OS[1], and Nim hit the sweet spot of being very ergonomic, optional GC, and great interop with C. I can drop down to assembly any time I want, or write a piece of C code to do something exotic, but the rest of the system is pure Nim. It's also quite fast.

    [1] https://github.com/khaledh/axiom

  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    I've used both to work on a hobby OS project (Nim[1], Zig[2]). I very much prefer Nim. Code is succinct, elegant, and lets you focus on your core logic rather than fighting the language.

    Zig is nice and I like its optionals support and error handling approach. But I was put off by its noisy syntax, e.g. !?[]u8 to represent an error union of an optional pointer to a many-pointer of uint8. Also having to prepare and weave allocators throughout most of the code that needs to dynamically allocate (which is most of the code) gets in the way of the main logic. Even little things like string concatenation or formatting becomes a chore. Zig also doesn't have dynamic dispatch, which makes polymorphic code hard to write; you have to work around it through some form of duck typing. In the end I realized that Zig is not for me.

    [1] https://github.com/khaledh/axiom

  • Ask HN: Why did Nim not catch-on like wild fire as Rust did?
    16 projects | news.ycombinator.com | 25 Jun 2023
    Niceness is subjective, but Nim is just as valid an addition to that group. Nim compiles to C and has had an --os=standalone mode for like 10 years from its git history, and as mentioned else-thread (https://news.ycombinator.com/item?id=36506087) can be used for Linux kernel modules. Multiple people have written "stub OSes" in it (https://github.com/dom96/nimkernel & further along https://github.com/khaledh/axiom).

    While it can use clang as a backend, Nim does not rely upon LLVM support like Zig or Rust (pre-gcc-rust working). Use on embedded devices is fairly popular: https://forum.nim-lang.org/search?q=embedded (or web search).

    Latency-wise, for a time, video game programming was a perceived "adoption niche" or maybe "hook" for Nim and games often have stringent frame rendering deadlines. If you are interested in video games, you might appreciate https://github.com/shish/rosettaboy which covers all but Ada in your list with Nim being fastest (on one CPU/version/compiler/etc). Note, however, that cross-PL comparisons are often done by those with much "porting energy" but limited familiarity with any but a few of the PLs. A better way to view it is that "Nim responds well to optimization effort" (like C/Ada/C++/Rust/Zig).

  • Writing a Simple Operating System – From Scratch [pdf]
    8 projects | news.ycombinator.com | 25 Mar 2022
    If anyone is interested, I have a couple of implementations of booting under UEFI and getting a bunch of info about the system (don't expect a functioning system, they just boot and dump some info):

    Nim: https://github.com/khaledh/axiom

    Zig: https://github.com/khaledh/axiom-zig (this one goes into depth in disassembling ACPI DSDT bytecode)

  • Assembly Nights
    3 projects | news.ycombinator.com | 2 Jan 2022
    I wasn't ready to share it yet, but here it goes[1]. It's at a very early stage, but should give you an idea of how to get things up and running under Nim.

    I didn't avoid malloc. I provided a simple bump pointer based heap to get things going. Later I'll have to separate things into a UEFI bootloader and a proper kernel image, each with its own allocator (the bootloader will use UEFI memory allocation services, and the kernel will have its own heap).

    [1] https://github.com/khaledh/axiom

rfcs

Posts with mentions or reviews of rfcs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-25.
  • Ask HN: What April Fools jokes have you noticed this year?
    1 project | news.ycombinator.com | 1 Apr 2024
    RFC: Add large language models to Rust

    https://github.com/rust-lang/rfcs/pull/3603

  • Rust to add large language models to the standard library
    1 project | news.ycombinator.com | 1 Apr 2024
  • Why does Rust choose not to provide `for` comprehensions?
    1 project | news.ycombinator.com | 11 Mar 2024
    Man, SO and family has really gone downhill. That top answer is absolutely terrible. In fact, if you care, you can literally look at the RFC discussion here to see the actual debate: https://github.com/rust-lang/rfcs/pull/582

    Basically, `for x in y` is kind of redundant, already sorta-kinda supported by itertools, and there's also a ton of macros that sorta-kinda do it already. It would just be language bloat at this point.

    Literally has nothing to do with memory management.

  • Coroutines in C
    4 projects | news.ycombinator.com | 25 Feb 2024
  • Uv: Python Packaging in Rust
    9 projects | news.ycombinator.com | 15 Feb 2024
    Congrats!

    > Similarly, uv does not yet generate a platform-agnostic lockfile. This matches pip-tools, but differs from Poetry and PDM, making uv a better fit for projects built around the pip and pip-tools workflows.

    Do you expect to make the higher level workflow independent of requirements.txt / support a platform-agnostic lockfile? Being attached to Rye makes me think "no".

    Without being platform agnostic, to me this is dead-on-arrival and unable to meet the "Cargo for Python" aim.

    > uv supports alternate resolution strategies. By default, uv follows the standard Python dependency resolution strategy of preferring the latest compatible version of each package. But by passing --resolution=lowest, library authors can test their packages against the lowest-compatible version of their dependencies. (This is similar to Go's Minimal version selection.)

    > uv allows for resolutions against arbitrary target Python versions. While pip and pip-tools always resolve against the currently-installed Python version (generating, e.g., a Python 3.12-compatible resolution when running under Python 3.12), uv accepts a --python-version parameter, enabling you to generate, e.g., Python 3.7-compatible resolutions even when running under newer versions.

    This is great to see though!

    I can understand it being a flag on these lower level, directly invoked dependency resolution operations.

    While you aren't onto the higher level operations yet, I think it'd be useful to see if there is any cross-ecosystem learning we can do for my MSRV RFC: https://github.com/rust-lang/rfcs/pull/3537

    How are you handling pre-releases in you resolution? Unsure how much of that is specified in PEPs. Its something that Cargo is weak in today but we're slowly improving.

  • RFC: Rust Has Provenance
    3 projects | news.ycombinator.com | 31 Jan 2024
  • The bane of my existence: Supporting both async and sync code in Rust
    4 projects | news.ycombinator.com | 19 Jan 2024
    In the early days of Rust there was a debate about whether to support "green threads" and in doing that require runtime support. It was actually implemented and included for a time but it creates problems when trying to do library or embedded code. At the time Go for example chose to go that route, and it was both nice (goroutines are nice to write and well supported) and expensive (effectively requires GC etc). I don't remember the details but there is a Rust RFC from when they removed green threads:

    https://github.com/rust-lang/rfcs/blob/0806be4f282144cfcd55b...

  • Why stdout is faster than stderr?
    2 projects | news.ycombinator.com | 10 Jan 2024
    I did some more digging. By RFC 899, I believe Alex Crichton meant PR 899 in this repo:

    https://github.com/rust-lang/rfcs/pull/899

    Still, no real discussion of why unbuffered stderr.

  • Go: What We Got Right, What We Got Wrong
    22 projects | news.ycombinator.com | 4 Jan 2024
  • Ask HN: What's the fastest programming language with a large standard library?
    9 projects | news.ycombinator.com | 26 Dec 2023
    Rust has had a stable SIMD vector API[1] for a long time. But, it's architecture specific. The portable API[2] isn't stable yet, but you probably can't use the portable API for some of the more exotic uses of SIMD anyway. Indeed, that's true in .NET's case too[3].

    Rust does all this SIMD too. It just isn't in the standard library. But the regex crate does it. Indeed, this is where .NET got its SIMD approach for multiple substring search from in the first place[4]. ;-)

    You're right that Rust's standard library is conservatively vectorized though[5]. The main thing blocking this isn't the lack of SIMD availability. It's more about how the standard library is internally structured, and the fact that things like substring search are not actually defined in `std` directly, but rather, in `core`. There are plans to fix this[6].

    [1]: https://doc.rust-lang.org/std/arch/index.html

    [2]: https://doc.rust-lang.org/std/simd/index.html

    [3]: https://github.com/dotnet/runtime/blob/72fae0073b35a404f03c3...

    [4]: https://github.com/dotnet/runtime/pull/88394#issuecomment-16...

    [5]: https://github.com/BurntSushi/memchr#why-is-the-standard-lib...

    [6]: https://github.com/rust-lang/rfcs/pull/3469

What are some alternatives?

When comparing axiom and rfcs you can also consider the following projects:

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

rust - Empowering everyone to build reliable and efficient software.

axiom-zig - A 64-bit kernel implemented in Zig

bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects

rosettaboy - A gameboy emulator in several different languages

crates.io - The Rust package registry

nimkernel - A small kernel written in Nim

polonius - Defines the Rust borrow checker.

math-compiler - A simple intel/AMD64 assembly-language compiler for mathematical operations

Rust-for-Linux - Adding support for the Rust language to the Linux kernel.

linux - Linux kernel source tree

rust-gc - Simple tracing (mark and sweep) garbage collector for Rust