kde-shader-wallpaper
OpenRGB
kde-shader-wallpaper | OpenRGB | |
---|---|---|
8 | 618 | |
209 | - | |
- | - | |
3.4 | - | |
23 days ago | - | |
GLSL | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kde-shader-wallpaper
-
Random Animations
Shadertoy is a blast, and if you use KDE, you can make your wallpaper use it[0]
0. https://github.com/y4my4my4m/kde-shader-wallpaper
- [Kde] Fond d'écran différent pendant la charge / sur batterie?
-
I can draw with my mouse pointer on elements with blurry background (wayland)
The workaround I employed is using an animated wallpaper. I use https://github.com/y4my4my4m/kde-shader-wallpaper with a shader (Pixelated_RGB.frag) that's very mild on the GPU (even at 60fps). The GPU remains in P8 power state, watt usage doesn't seem to change compared to a static wallpaper. For some reason, this fixes the issue.
-
Different Wallpaper while charging / on battery?
i use the https://github.com/y4my4my4m/kde-shader-wallpaper shader wallpaper plugin, but it's eating so much battery that i want it only active if i am plugd into a power source.
-
Really happy how the latest shader effect turned out!
This would be excellent as a wallpaper via the KDE Shader Wallpaper plugin.
-
Now that Plasma supports videos as background, I want to remind everyone that the awesome "Shaders" module exists
Even though the last big release was about two years ago, the project is still occasionally updated on Github and they do look awesome! Personally I'm not a very big fan of moving wallpapers, but if you're looking forward to having them in 5.26, have a look at this project also. Here is a video of the 1.3 shaders which are as far as I remember included in the version you get from Plasma's Get New Stuff.
-
Desktop environments and applications for live/dynamic wallpapers?
I plan on creating a new linux install soon and I'm looking for desktop environments and to a lesser extent applications that allow for a live/dynamic wallpaper. To be more precise I'm not looking to change the image a handful of times a day or play a prerecorded video but rather render a scene/shader in OpenGL, Vulkan, or similar to the background multiple times per second. I've searched around for a while and the best I could find was this github that seems to be a kde plugin able to display shaders much like shadertoy can and some posts that got wallpaper engine to work. They both seems to suggest that kde would be able to this but I'd have to create something myself to get it working in the way I'd like which is non ideal but acceptable. Are there any better desktop environments or applications or methods for achieving this and if so what are they?
-
Wallpaper Engine Developers looking to Support Steam Deck (and KDE Plasma as a consequence)
I just use the existing shaders plugin for KDE for my HTPCs wallpaper. (I keep it with something animated to prevent burn-in)
OpenRGB
-
Running Gallium OS on a very old Dell Chromebook 11 with an "Activity Light" on the back cover that, in Chrome OS, can be turned red, yellow, or blue. Any idea how I might be able to turn it on from within Linux? Maybe some terminal commands?
Try https://gitlab.com/CalcProgrammer1/OpenRGB/
-
Multi-vendor RGB controller app OpenRGB v0.9 is out now
Release notes: https://gitlab.com/CalcProgrammer1/OpenRGB/-/releases/release_0.9
-
Until RedHat Stops Violating the GPL, Fedora Should Stop Being Recommended on Here
kernel patched with cherry-picked zen patches (also used in TKG kernel on Arch https://github.com/Frogging-Family/linux-tkg/blob/master/linux-tkg-patches/6.1/0003-glitched-base.patch) kernel patched with OpenRGB (https://gitlab.com/CalcProgrammer1/OpenRGB/-/wikis/OpenRGB-Kernel-Patch) kernel patched to enable amdgpu for pre-polaris cards by default instead of radeon kernel patched with steam deck support kernel patched with microsoft surface support (https://github.com/linux-surface/linux-surface/tree/master/patches/6.1) kernel patched with asus-linux patches for better asus laptop compatibility. (https://gitlab.com/asus-linux) kernel patched with simpledrm fix/workaround for nvidia (see: https://gitlab.com/cki-project/kernel-ark/-/merge_requests/1788 ) kernel patched with ACS override IOMMU patch for better vfio iommu group control (https://aur.archlinux.org/cgit/aur.git/tree/add-acs-overrides.patch?h=linux-vfio) kernel patched with Lenovo Legion Linux support (https://github.com/johnfanv2/LenovoLegionLinux) kernel patched with customizable USB polling rate support (https://github.com/KarsMulder/Linux-Pollrate-Patch + https://github.com/GloriousEggroll/Linux-Pollrate-Patch) kernel configured with ashmem, binder, and android support for Waydroid QSG_RENDER_LOOP=”basic” set for nvidia cards — fixes nouveau Wayland freezes. The nvidia proprietary driver sets this anyway after installation. This fixes the issue of KDE Wayland often times freezing on first login before nvidia proprietary drivers are installed. latest mesa release version provided for AMD/Intel desktop/GL drivers, mesa-git vulkan drivers provided for latest vulkan fixes/updates, built and updated regularly (every few weeks to a month on average) glibc patched with clone3 disabled (fixes CEF compatibility in applications using outdated CEF such as Discord, Steam beta) glibc patched with broken commits reverted to allow EasyAntiCheat to work for Rogue Company dnf max parallel downloads increased to 6 gst-editing-services disabled — causes WINE to hang when creating new prefixes lspci symlink from /usr/sbin/lspci to /usr/bin/lspci for Dying Light: https://www.gamingonlinux.com/forum/topic/2766/post_id=17381 ‘nobara-controller-config’ package provided for easy installation of xone and xpadneo drivers and firmware. gnome variable refresh rate patches added for mutter: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154 gnome mutter check-alive-timeout increased from 5 seconds to 30 seconds. This is the amount of time gnome waits before trying to determine if an application is not responding. At 5 seconds it almost immediately triggers for league of legends (and some other applications) if those applications are still in the loading phase. We feel 30 seconds is a much more reasonable wait time. gnome mutter patched with x11 fractional scaling: https://salsa.debian.org/gnome-team/mutter/-/raw/ubuntu/master/debian/patches/ubuntu/x11-Add-support-for-fractional-scaling-using-Randr.patch gnome mutter wayland and x11 fractional scaling enabled by default: https://wiki.archlinux.org/title/HiDPI#Fractional_scaling gnome shell patched with https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2358 to allow gnome-extension-manager to auto-update without needing gnome-extension-app installed. (They both function the same but gnome-extension-manager allows management of extensions without a browser). gamescope version regularly updated goverlay version regularly updated mangohud version regularly updated vkbasalt version regularly updated vm.max_map_count = 16777216 set by default for Star Citizen xwayland patched with fix for locked fps on some systems: https://build.opensuse.org/package/view_file/home:hwsnemo:xwayland/xwayland/xwayland-vsync.diff?expand=1 supergfxctl and gnome extension + kde plasmoid enabled for laptops. Vendor agnostic and works with any combination of intel/amd/nvidia gpus.
-
[Gamers Nexus] We're Fixing this Anti-Consumer Nightmare | OpenPleb Sensors & RGB, ft. Wendell from Level1 Techs
I have a 30 series ASUS card, and Armory Crate didn't even detect my Strix 3080. Took me awhile to remove all of their bs software from my system (big thanks to Autoruns and BCUinstaller). Now I use OpenRGB to control everything.
-
MSI GeForce GTX 1080 Ti GAMING X TRIO
Have you created an issue here?
-
OpenRGB and Steelseries Apex 9
OpenRGB doesn't see my Steelseries Apex 9 keyboard - is there any way to fix this? I saw adding Apex 9 recognition was requested here and a GitLab branch that adds the Apex 9 recognition was even linked but I don't know how to add this user-submitted update to OpenRGB. Any tips?
-
[TPU] CORSAIR Revolutionizes DIY PC Building with the New iCUE LINK Smart Component Ecosystem
I'd much rather we had some convergence on a common standard so we could all just use something like OpenRGB, except knowing the monkey's paw that is modern tech we'd just end up in relevant XKCD territory.
-
what software can you to Sync RGB since RGB fusion is trash (can't detect Corsair ram)
OpenRGB is my current choice, open source is always a plus.
- [Openrgb] Impossible d'ouvrir OpenRGB au démarrage
-
Is there still no version of GHub on Linux? Apparently they've been promising this for over 3 years.
Before upgrading myself to a Keychron Q3 i used OpenRGB to control RGB on Logitech trash hardware : https://i.imgur.com/mkzcQDU.png
What are some alternatives?
wallpaper-engine-kde-plugin - A kde wallpaper plugin integrating wallpaper engine
Aurora - Unified lighting effects across multiple brands and various games.
WLED - Control WS2812B and many more types of digital RGB LEDs with an ESP8266 or ESP32 over WiFi!
liquidctl - Cross-platform CLI and Python drivers for AIO liquid coolers and other devices
icue-ambilight - Ambilight for Corsair devices: Synchronise the colors of your iCue compatible devices with the content displayed on your screen.
OpenRGBEffectsPlugin
QMK-OpenRGB - Open-source keyboard firmware for Atmel AVR and Arm USB families
Artemis - Provides advanced unified lighting across many different brands RGB peripherals
openrazer - Open source driver and user-space daemon to control Razer lighting and other features on GNU/Linux
MSIRGB - Alternative to MSI Mystic Light for controlling motherboard LEDs, without the fixed 7 colour limitation.
FanControl.Releases - This is the release repository for Fan Control, a highly customizable fan controlling software for Windows.
razer-macos - Color effects manager for Razer devices for macOS. Supports High Sierra (10.13) to Monterey (12.0). Made by the community, based on openrazer.