kbupdate
gdk
kbupdate | gdk | |
---|---|---|
6 | 33 | |
312 | 1,471 | |
- | 0.5% | |
3.2 | 6.5 | |
12 months ago | 5 days ago | |
PowerShell | PowerShell | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kbupdate
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Need to update standalone systems
kbupdate would be worth a look at.
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How to fetch Patch Tuesday updates release list programmatically
Maybe try kbupdate
- Get WSUS file location URI using powershell
- How to get windows updates without WSUS server
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Powershell Script to install a Microsoft KB.msu
Check out this https://github.com/potatoqualitee/kbupdate
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I've made a PS script for batch downloading windows updates
How is this different from a module like kbupdate?
gdk
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Xbox Multiplayer Analysis Tool
Just a friendly reminder that UWP is deprecated as Windows programming model, C++/WinRT is stuck in C++17, in maintenance mode only taking bug fixes, and XBox has moved into Game Development Kit as official replacement for anyone that eventually would like to convert their indie efforts into a commercial game.
> Using Win32 + GDK is the primary, supported app model to build games for Xbox console, Xbox Game Pass (both Xbox and PC), and Xbox Game Streaming*
> Key Feature is that only Win32 + GDK fully supports all Microsoft Gameplay Services (Xbox Live identity, multiplayer, chat, leaderboards, achievements, commerce, etc.), and is required for Xbox Game Pass(1) on both console and PC
> For developers building Win32 games on PC today, Win32 + GDK builds on the Win32 C/C++ programming models to unify development across Xbox consoles and Windows PCs with the Microsoft Game Development Kit
> UWP apps and games are community-supported only; partners inside Xbox managed programs (Xbox, Xbox Game Pass, Xbox Game Streaming) should use Microsoft Win32 + GDK.
https://github.com/microsoft/GDK
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XCurl
Ah damn, seems you're right.
From the GDK GitHub (https://github.com/microsoft/gdk):
> How do I run a GDK game built for the Xbox App on Windows 10 or Xbox Game Pass for PC on Xbox Consoles?
> Xbox console development requires the “Microsoft Game Development Kit with Xbox Extensions (GDKX)”. Games will need to retarget and rebuild for Xbox One or Xbox Series X|S with the GDKX installed.
> You need to download, install, and retarget your project for Xbox consoles using the GDKX
> The GDKX is currently only available under confidential license within an NDA Xbox program (e.g. ID@Xbox).
Sorry for giving you false hope!
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Official console development related questions should not be asked here!
We publish the Game Development Kit for free on GitHub (see https://github.com/microsoft/GDK) and the non-NDA documentation lives here https://aka.ms/gamedevdocs
- Candy Crush Saga for Xbox listing found in Xbox App
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What do you think should be or is going to be added on the next generation Xbox Controller?
plus, Fortnite being a major big boy game to has Gyro Aiming support on major Consoles but Xbox. Now that most of GameInput API is out to the public, I wonder how that'd goes?
- Microsoft is adding keyboard and mouse support to XCloud soon. Devs encouraged to add support to it.
- Still amazed of how good Stadia works when compared to the competition.
- [Phil Spencer] Had good calls this week with leaders at Sony. I confirmed our intent to honor all existing agreements upon acquisition of Activision Blizzard and our desire to keep Call of Duty on PlayStation. Sony is an important part of our industry, and we value our relationship.
- What are you Playing on xCloud?
- So, "Xbox App" timed exlusives are definitely a thing now huh.
What are some alternatives?
Windows-Optimize-Harden-Debloat - Enhance the security and privacy of your Windows 10 and Windows 11 deployments with our fully optimized, hardened, and debloated script. Adhere to industry best practices and Department of Defense STIG/SRG requirements for optimal performance and security.
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
Evergreen - Create evergreen Windows image build pipelines with the latest version numbers and download URLs for common applications
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms