kandria
csharplang
kandria | csharplang | |
---|---|---|
33 | 262 | |
579 | 10,919 | |
6.6% | 1.1% | |
8.1 | 9.6 | |
4 days ago | about 21 hours ago | |
Common Lisp | C# | |
zlib License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kandria
-
Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction
A recent, notable game made in Lisp is Kandria: https://store.steampowered.com/app/1261430/Kandria/ / https://github.com/Shirakumo/kandria
-
We need to talk about parentheses
Examples (for Common Lisp, so not citing Emacs): reddit v1, Google's ITA Software that powers airfare search engines (Kayak, Orbitz…), Postgres' pgloader (http://pgloader.io/), which was re-written from Python to Common Lisp, Opus Modus for music composition, the Maxima CAS, PTC 3D designer CAD software (used by big brands worldwide), Grammarly, Mirai, the 3D editor that designed Gollum's face, the ScoreCloud app that lets you whistle or play an instrument and get the music score,
but also the ACL2 theorem prover, used in the industry since the 90s, NASA's PVS provers and SPIKE scheduler used for Hubble and JWT, many companies in Quantum Computing, companies like SISCOG, who plans the transportation systems of european metropolis' underground since the 80s, Ravenpack who's into big-data analysis for financial services (they might be hiring), Keepit (https://www.keepit.com/), Pocket Change (Japan, https://www.pocket-change.jp/en/), the new Feetr in trading (https://feetr.io/, you can search HN), Airbus, Alstom, Planisware (https://planisware.com),
or also the open-source screenshotbot (https://screenshotbot.io), the Kandria game (https://kandria.com/),
and the companies in https://github.com/azzamsa/awesome-lisp-companies and on LispWorks and Allegro's Success Stories.
https://github.com/tamurashingo/reddit1.0/
http://opusmodus.com/
https://www.ptc.com/en/products/cad/3d-design
http://www.izware.com/mirai
https://apps.apple.com/us/app/scorecloud-express/id566535238
-
Factorio: Space Age
> The source is not publicly available, no. It‘s still being actively developed and sold after all.
Those two are definitely not incompatible. Take Karia[0] for example, which is fully Free Software[1].
[0] https://store.steampowered.com/app/1261430/Kandria/
[1] https://github.com/Shirakumo/kandria/blob/master/LICENSE
-
The battlebit discord anticheat “helpers” everybody.
I’ve seen a 1 person team support steam deck controls with a game written in lisp kandria. The battlebit devs have much better tools supporting steam deck using the unity engine. The controls for the steam deck is definitely not the main reason to abandon Linux, the anti cheat stuff seams to be the only thing in the way.
-
best lisp or scheme for web game dev?
I don't know about "best", but the work that the Kandria dev has put into CL libraries to create his game has been impressive to see.
- Owner of Symbolics Lisp machines IP is interested in a non-commercial release
- Steel Bank Common Lisp 2.3.5 released
- Peter Norvig – Paradigms of AI Programming Case Studies in Common Lisp
-
Looking for multi-paradigm languages that have reliable tail-call optimization
For what it's worth, I'd take a look at Common Lisp. It's perhaps less functionally-minded than OCaml, but I don't think it's fair to call it imperative. You'll encounter similar-looking patterns. There aren't loads of games for CL, but I've heard Kandria is super (https://github.com/Shirakumo/kandria), as well as being a great example project.
- Kandria, an action RPG made with Common Lisp is now available!
csharplang
- Discriminated Unions: Essa feature faz falta no CSharp
-
DevDocs
Certain parts of Microsoft Learn are permissive, for example the .NET BCL documentation is Creative Commons Attribution: https://github.com/dotnet/dotnet-api-docs as is ASP.NET Core: https://github.com/dotnet/AspNetCore.Docs (a good hint if documentation is permissively licensed and on GitHub is if there's an edit button at the top.)
The C# language specification is unfortunately a bit fuzzier: https://github.com/dotnet/csharplang/discussions/4855
The updated unified C# language specification is CC, but it's still catching up to modern C#: https://github.com/dotnet/csharpstandard
-
The golden age of Kotlin and its uncertain future
No OP, but for example you still see the C# folks still struggling to add discriminated unions to the language because of complex interactions due to its too many features[1]. Virtual threads are easier to use than async/await is another example.
[1] https://github.com/dotnet/csharplang/issues/113
-
When static types make your code shorter
For example, C# had a research fork called Spec# that had compile-time support for contracts, with keywords such as requires (for arguments) and ensures (for return values), all the way back in 2004. While still being discussed, it doesn't seem to be shipping any time soon.
-
.NET 8 – .NET Blog
Hi there. I'm the language designer who created the 'Collection Expression' design/specification: https://github.com/dotnet/csharplang/issues/5354
You can see the entire history of the proposal there. To answer you specific question, we went with `..` because that's what the language already uses for the complimentary 'pattern matching deconstruction' form for collection patterns.
In other words, you can already say this today:
if (x is [var start, .. var middle, .. var end]) { ... }
-
What's new in C# 12: overview
You must specify concrete type.
There was a plan to have "natural type" so "var list = [1,2,3]" would be of type "List" but it was postponed to C# 13 (https://github.com/dotnet/csharplang/issues/5354#issuecommen...)
-
Robust Design through Value Objects in C#
While C# currently lacks direct support for this kind of functionality, there's a glimmer of hope with an active proposal under discussion that aims to bring this feature to the language. This potential addition promises a future where C# can natively offer similar robust type narrowing.
-
The combined power of F# and C#
Given few people anticipated ValueTuple and C# adding a more direct tuple syntax, I feel like it is only a matter of time before C# adds discriminated unions.
(There are multiple proposals tracking the idea. This seems the most comprehensive and "central": https://github.com/dotnet/csharplang/issues/7016)
-
Should i quit Django and move to asp.net
I always liked list abbreviations in python, but I absolutely love Linq. I believe there is a feature proposal for C# 12, which makes collection initialization better imo.
- Can constructor parameter assignment be made less verbose?
What are some alternatives?
clog - CLOG - The Common Lisp Omnificent GUI
language-ext - C# functional language extensions - a base class library for functional programming
awesome-lisp-companies - Awesome Lisp Companies
jOOQ - jOOQ is the best way to write SQL in Java
phel-lang - Phel is a functional programming language that transpiles to PHP. A Lisp dialect inspired by Clojure and Janet.
SharpLab - .NET language playground
wuffs - Wrangling Untrusted File Formats Safely
SQLDelight - SQLDelight - Generates typesafe Kotlin APIs from SQL
pgloader - Migrate to PostgreSQL in a single command!
runtimelab - This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo.
sb-simd - A convenient SIMD interface for SBCL.
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.