animate VS ecstasy

Compare animate vs ecstasy and see what are their differences.

animate

🏎️ Animation for sprites (by jxv)

ecstasy

:pill: a GHC.Generics-based entity component system (by isovector)
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animate ecstasy
- -
11 78
- -
0.0 0.0
over 4 years ago over 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

animate

Posts with mentions or reviews of animate. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning animate yet.
Tracking mentions began in Dec 2020.

ecstasy

Posts with mentions or reviews of ecstasy. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ecstasy yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing animate and ecstasy you can also consider the following projects:

YACPong

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

animate-preview - 🔬 Dynamic viewer for sprite animation

aeson-tiled - Aeson instances for Tiled map editor types

animate-sdl2 - 🥂 sdl2 + animate auxiliary library (loaders & drawers)

hsudoku - A native gtk sudoku game written in haskell

HGE2D - 2D game engine written in Haskell

halma - Chinese Checkers Haskell library, GUI application and Telegram bot

octane

dominion - A Dominion simulator in Haskell