jxl.js
daedalOS
jxl.js | daedalOS | |
---|---|---|
25 | 210 | |
296 | 8,085 | |
- | - | |
0.0 | 9.8 | |
about 1 year ago | 6 days ago | |
JavaScript | JavaScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jxl.js
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JPEG XL and the Pareto Front
> It's so frustrating how the chromium team is ending up as a gatekeeper of the Internet by pick and choosing what gets developed or not.
https://github.com/niutech/jxl.js is based on Chromium tech (Squoosh from GoogleChromeLabs) and provides an opportunity to use JXL with no practical way for Chromium folks to intervene.
Even if that's a suboptimal solution, JXL's benefits supposedly should outweight the cost of integrating that, and yet I haven't seen actual JXL users running to that in droves.
So JXL might not be a good support for your theory: where people could do they still don't. Maybe the format isn't actually that important, it's just a popular meme to rehash.
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Still no love for JPEG XL: Browser maker love-in snubs next-gen image format
https://github.com/niutech/jxl.js a javascript polyfill taken from the main page https://jpegxl.info/
There are other decoders [0] written in a "safe language" (rust) listed as well. So no there are many "safe" implementations
[0] https://github.com/tirr-c/jxl-oxide
- CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
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Apple Safari 17 beta release notes: JPEG XL support added
> If you care about JXL, and only want to support JXL, and you put a JXL in your picture tag, then the browser still won't render it, even if you use a picture tag.
Is this true if you provide a polyfill? Have you tried it and it failed? (Serious question.)
https://github.com/niutech/jxl.js
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FSF Slams Google over Dropping JPEG-XL in Chrome
All of the people here who are so passionate about JPEG-XL will be happy to learn that there's nothing preventing them from using it on their sites right now:
https://github.com/niutech/jxl.js
If you want Chrome to ship with JPEG-XL support, use it. At some point, browser makers will decide it's worth the cost to them and all users to add it.
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Nvenc vs. QSV: Who Has the Best Hardware AV1 Encoder?
> Please be aware that some images may not load on this page unless your browser supports JPEG-XL
The site could provide a WebAssembly decoder to make the JPEG-XL images work for everyone.
For example, here's a WebAssembly decoder: https://github.com/niutech/jxl.js
Demo: https://niutech.github.io/jxl.js/
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Question: Is there a list anywhere of which browsers support JPG-XL by default?
at this point, I'd consider just using a polyfill library to decode jpegxl data client-side, like JXL https://github.com/niutech/jxl.js
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Efficient and performance-portable vector software
:) There are some wasm vs native benchmarks in the context of JPEG XL (for example https://github.com/niutech/jxl.js#benchmark)
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Adding JPEG XL & QOI Support to my Website OS
For adding JPEG XL support I went with jxl.js which I modified for my use case. After looking through the main file, which is also called jxl.js, I decided I only needed 2 relevant code blocks. The one to decode the image and the one to turn the ImageData into something I could display in my existing codebase (which I already partially had implemented for another use case).
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JXL.js decoder now features multithreading and SIMD
It's easy - you'll get ReferenceError: SharedArrayBuffer is not defined when the COOP and COEP headers are not set. Multithreading is enabled by default if you use the scripts from multithread folder. If only SIMD is supported, it is being used. Oh, and progressive decoding is also enabled by default.
daedalOS
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3 YEARS On My Side Project!
I've learned so much while making this project into my personal website (dustinbrett.com). It's made me a much better web developer as I have tried to emulate a desktop environment with pixel perfect accuracy using CSS, HTML & JavaScript.
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How I got nominated for a Webby Award
I'm very happy to announce that my personal website has once again been nominated for a Webby Award!
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Windows 3D Pinball (Space Cadet)
This has also been ported to the web via Emscripten. I host it on my website if anyone wants to play. https://dustinbrett.com/?app=SpaceCadet
- Show HN: 3 years and 1M users later, I just open-sourced my "Internet OS"
- Website Impersonating a Desktop Environment
- FLaNK Weekly 18 Dec 2023
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The Ultimate Web Desktop Environment (3,500 commits over 3 years)
Demo: https://dustinbrett.com/
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Unpopular Opinion: Desktop GUI is the most efficient and fulfilling way of Human-Computer Interaction
As someone who built a website around this idea, I agree! The desktop metaphor is powerful. If anyone wants to check it out it's at https://dustinbrett.com
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Show HN: ExaequOS, a new OS running in a web browser
Very cool! It's always refreshing to see the "OS in the browser" projects that try and actually make something functional. I've been working on one myself for nearly 3 years now, called daedalOS (https://github.com/DustinBrett/daedalOS).
The WASM kernel idea is very cool and I hope one day to be able to add something similar to my project. I think you are onto something and I am excited to see your progress as you implement the GUI.
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Os.js – open-source JavaScript web desktop platform with a window manager
If you want some Browserception, my desktop environment (https://dustinbrett.com/) can indeed do this. But after a few levels in Chromium you need to add a random query string (/?a=1) to the URL otherwise it stops working.
What are some alternatives?
jxl-wasm - WebAssembly-compiled JPEG XL command line tool for Node.js
eruda - Console for mobile browsers
ImageMagick - 🧙♂️ ImageMagick 7
music-metadata-browser - Browser version of music-metadata parser Supporting a wide range of audio and tag formats.
jpeg-xl - jpeg-xl for the Windows build of ImageMagick
BrowserFS - BrowserFS is an in-browser filesystem that emulates the Node JS filesystem API and supports storing and retrieving files from various backends.
squoosh - Make images smaller using best-in-class codecs, right in the browser.
js-dos - The best API for running dos programs in browser
libiamf - Reference Software for IAMF
v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser
node-unblocker - Web proxy for evading internet censorship, and general-purpose Node.js library for proxying and rewriting remote webpages
SpaceCadetPinball - Emscripten port of 3D Pinball for Windows – Space Cadet decompilation