go-bindata
go-bindata
go-bindata | go-bindata | |
---|---|---|
3 | 4 | |
325 | 1,798 | |
- | 0.0% | |
- | 0.0 | |
about 6 years ago | over 2 years ago | |
Go | Go | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-bindata
- A blog that is a single executable binary
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TIL C99 has a string char limit of 4095.
Yeah, exactly. I’ve seen several programs which do this, usually as a way to avoid an expensive file read at startup (at the expense of a slightly larger binary). This Go library is a good example.
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What is the preferred way to package static files (html/css/js) along with your standalone binary in 2020?
https://github.com/jteeuwen/go-bindata is the original go-bindata, but it is unmaintained, so there are several forks of it; IMO shuLhan/go-bindata is the best maintained, but go-bindata/go-bindata has the most stars because it has the best SEO-foo.
go-bindata
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Gokiburi: Automatic Test Runs for Go Projects
BTW, maybe you could consider using the embed or go-bindata packages to embed the UI files in the binary, so it's easier to package/install (either with brew or go install).
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Разбираем go:embed в Go 1.16
Что если мы хотим встроить файл в наш бинарник на go, например, какие-то шаблоны, html файлы, если это веб сервер или даже README.md ? Нам приходилось либо саморучно затаскивать их в наш код, либо пользоваться сторонними библиотечками, такими как go-bindata. Оба варианта отстойные. Первый способ не гибкий, в нем можно ошибиться, так как нужно все делать вручную. Второй способ получше, но это дополнительные зависимости, которых может не оказаться в вашей среде и главное дополнительные шаги при сборке приложения.
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Embedding files natively in Go 1.16
Traditionally, we have relied on third-party packages like go-bindata or statik to embed static assets in Go binaries. These tools essentially require to run a command against the assets we want to embed to create a Go file which contains a binary representation of them. Later, you import this generated file in your code and you access the files using some key based on the path or a virtual file system.
- What is the preferred way to package static files (html/css/js) along with your standalone binary in 2020?
What are some alternatives?
includedir - Include a whole directory tree at compile time
go-embed - Generates go code to embed resource files into your library or executable
go-resources - Unfancy resources embedding for Go with out of box http.FileSystem support.
fileb0x - a better customizable tool to embed files in go; also update embedded files remotely without restarting the server
esc - A simple file embedder for Go
go-bindata - A small utility which generates Go code from any file. Useful for embedding binary data in a Go program.
pcopy - pcopy is a temporary file host, nopaste and clipboard across machines. It can be used from the Web UI, via a CLI or without a client by using curl.
gokiburi - Automatic test runs for Go projects
parcello - Golang Resource Bundler [deprecated]