josm
josm | fruit-economy | |
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17 | 4 | |
366 | 2 | |
0.8% | - | |
0.0 | 5.2 | |
7 days ago | about 1 year ago | |
Java | HTML | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
josm
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Google will no longer hold onto people's location data in Google Maps
I modified an open source GPX recording app called Trackbook to turn it into a 24/7 recorder, and I wrote about it here:
https://voussoir.net/writing/obsessed_with_gpx
I have a few recent commits in my repository that I haven't put into a versioned APK yet though.
The output GPX files can be viewed on the PC with JOSM:
https://josm.openstreetmap.de/
- 250m Regel - 2.0
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Preview: A better Map of Night City
Here's a view in my editing-program (https://josm.openstreetmap.de/):
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Farmland inside a wood
JOSM has quite convenient merge/split functions, making deletion and re-tracing unnecessary. I took care of the issue in https://www.openstreetmap.org/changeset/134052747
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What is your favorite app for creating MTB GPX routes?
Record your track and upload it onto Open Street Map. That's the map service that Strava and Garmin utilize. You'll be able to add the trail for everyone to see regardless of the program as long as it uses OSM. JOSM is a really good program to edit OSM and here's a video to get you started on how to use it.
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QGIS is the mapping software you didn't know you needed
Great for preparing data for OSM, but JOSM is the only desktop editor for actually making contributions.
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I'm Losing Sleep over Java
One that comes to my mind would be JOSM: https://josm.openstreetmap.de/
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why their isn't a single feature rich editing Android app ?
If you want to do more advanced editing, I would suggest JOSM. It is very powerfull and there is a huge list of plugins. You can do almost anything, but it runs on desktop devices.
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[OC] Every High School Baseball Field Used in the State of Hawaii
You could also do all of this in OpenStreetMap or one of its open source editors like JOSM, then run a filter for tags of those features (probably something like “playfield” or “baseball”) in Overpass Turbo. One cool thing about this option is all your work would be visible and usable by the general public forever.
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Headway is a self-hosted alternative to Google Maps which supports 200+ cities across the globe
If you want to look at the structure of OSM, JOSM is a good desktop application and Vespucci for Android is the least awful option there. The wiki can tell you what the tags mean; here's more info on the route tag. You can find more info about the Overpass API that lets you run weird queries against the map here.
fruit-economy
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Sharing Saturday #403
Fruit Economy - itch.io | latest devlog | ghHey Everyone, For the second week in a row things have been rather crazy at work, so I've not been too upset about my disrupted plans... Most of the performance-related code changes I wanted to get done were complete on Wed [0], but there were still some annoying rendering artefacts mostly around resizing the screen and mouse movement. I could hide the mouse movement issue, but I'd rather fix it properly. It's mostly a case of not passing enough context or too much context to the memoisation. Basically, at the moment I'm re-rendering everything if anything changes on the game-state side when I really should be splitting up the re-renders to be more specific to rendering only the subset of tiles that have changed or grouping tiles into small regions and rendering stuff at a region at a time. Also, because of this, I didn't tie re-rendering to non-game-state stuff, things like resizing and mouse movement are waiting on a game tick to actually be updated. Bad on me for being lazy I guess, so that's a thing to get sorted out, but I'd like to also add in a gameplay thing, two weeks is getting dangerously close to going a month without making any gameplay improvements, which is bad. So that's definitely something I need to prioritise for next week.As always, questions welcome!- Folcon `-[0]: You can peak at stuff on github if you're interested ;)...
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JDeploy – Deploy desktop Java apps as native bundles on Mac, Linux, and Windows
Apologies for how much junk is in here[0], I finally figured out notarization and then lost the will to touch it. I'm planning on circling back to clean it up in a few weeks when that entire pile of stress is a bit more of a distant memory, but hopefully it's helpful? =)...
- [0]: https://github.com/Folcon/fruit-economy/blob/185d49f120bac18...
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Sharing Saturday #401
Fruit Economy - itch.io | latest devlog | gh
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Ask HN: What is your “I don't care if this succeeds” project?
Last June I decided to try and figure out how to make a game or bust, I didn't really care what, just that I made something, so I took part in the GMTK 2021, that went ok so I decided to try and take what I learned about focus, scoping and getting a small playable thing up and running asap and made a new project[2].
It's super rough, the gameplay is still sort of non-existent, performance is pretty bad and code quality is kind of all over the place as I'm still really trying to work out how to build stuff like this and I know if I let my dev side have too much leeway it's going to take over and I'll probably no longer be able to figure out what my creative side wants to do.
It's a fiddly balance that I'm still trying to figure out.
I've intentionally not said anything about the game itself, you're welcome to ask me for details, but there are also bits of info littered about here and there[3].
- [0]: https://web.archive.org/web/20130124211012/http://www.dev.gd..., original HN discussion [1]
- [1]: https://news.ycombinator.com/item?id=5096009
- [2]: Itch: https://folcon.itch.io/fruit-economy, GH: https://github.com/Folcon/fruit-economy
- [3]: https://news.ycombinator.com/item?id=22791490
What are some alternatives?
OsmGo - Osm Go !
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
openstreetmap-carto - A general-purpose OpenStreetMap mapnik style, in CartoCSS
roguelike - A stealth roguelike in development phase.
OsmAnd - OsmAnd
jdeploy - Developer friendly desktop deployment tool
tcod_tutorial_v2
NotiSender - Send notifications to other android devices
json-formatter-live - json formatter live / Keyboard first, privacy-friendly, installable JSON formatter
headway - Self-hostable maps stack, powered by OpenStreetMap.
polyhydra-upm - Creative geometry for Unity