jolikit
lowtech
jolikit | lowtech | |
---|---|---|
4 | 2 | |
5 | 22 | |
- | - | |
0.0 | 2.6 | |
over 2 years ago | about 3 years ago | |
Java | Assembly | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jolikit
- Why is building a UI in Rust so hard?
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Learning Modern 3D Graphics Programming
https://github.com/jeffhain/jolikit/blob/master/README-BWD.m...
PS: I've been building a toolkit on top of that, that I use for a file explorer/editor, but it's not stable yet, still many little design points to think more thoroughly.
- How to draw ugly lines fast
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So you want to write a GUI framework
https://github.com/jeffhain/jolikit/blob/master/README-BWD.m...
It's not in version 1.0 yet, but should still remain quite stable (or even frozen, or... dead ;) in the future. Before doing so I'm waiting to finish the toolkit I'm building on top of it (which might involve also finishing the apps I'm building on top of the toolkit ;).
lowtech
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How to draw ugly lines fast
On old computers, you could go even faster by precomputing tiles representing little segments at various angles and then copying tiles. The trick here is to realize that you don't need many tiles to represent all the lines. The downside is that it's not quite accurate. But it's much faster. See an example here :
https://github.com/wiz21b/lowtech#the-3d
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Writing a Game from Scratch – Part One
Very cool. But it's also a good answer to the GP and some of the downthread colour questions - if push comes to shove, you can just ignore the colour. You didn't link it so I'll take the liberty: github repo is at
https://github.com/wiz21b/lowtech
What are some alternatives?
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VCSamples - Samples for VC++
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
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DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
release.sh - 🚀 A simple bash script for building Go projects for multiple platforms 💻💾