JNA VS sokol-samples

Compare JNA vs sokol-samples and see what are their differences.

JNA

Java Native Access (by java-native-access)

sokol-samples

Sample code for https://github.com/floooh/sokol (by floooh)
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JNA sokol-samples
22 8
8,259 547
0.7% -
7.7 9.1
about 19 hours ago 5 days ago
Java C
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JNA

Posts with mentions or reviews of JNA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.
  • FFM (Foreign Function and Memory API) Goes Final
    3 projects | news.ycombinator.com | 10 Dec 2023
    As far as I understand it, with JNA, all calls into C code go through libffi: https://github.com/java-native-access/jna/blob/master/www/Fu...

    This means that every call sets up some libffi data structures and libffi uses this information to perform the native call. Likewise in the other direction for return values. With JNI (and Panama), Hotspot can directly emit the argument/return code a the call, not too dissimilar from what a C or C++ compiler would do. There is still some overhead from maintaining JVM invariants. For example, I think a thread blocked in an FFI call can still participate in a safepoint. But that applies to JNI as well.

  • Projetos em Java -- Por que vocĂȘ ou sua equipe escolheram a linguagem Java?
    1 project | /r/brdev | 8 Jun 2023
  • Are there any Non-Mobile Kotlin Native libraries wrapping C libraries like libhidapi/opengl?
    3 projects | /r/Kotlin | 6 Aug 2022
    If you were prepared to go to the JVM you might try JNA. https://github.com/java-native-access/jna
  • How to create fundamental libraries for my language?
    2 projects | /r/ProgrammingLanguages | 22 Jul 2022
    Other good example, but for Java platform is JNA library. Do not mix it with Java's JNI, which is a bad example of how it could be done.
  • Rust vs Java for simple small GUI apps
    1 project | /r/learnrust | 22 May 2022
    In case you haven't used it (assuming that you already know about JNI, for comparison) - https://github.com/java-native-access/jna is about as easy as it gets for native interop. Also, as mentioned in another comment, with the Java FFM (Foreign Function and Memory) API already in preview mode, pretty soon, there will be no external dependencies at all, and Java should be able to interop with any language that can talk to C.
  • Kotlin/Native
    1 project | /r/Kotlin | 28 Apr 2022
  • Does Java 18 finally have a better alternative to JNI?
    5 projects | dev.to | 11 Apr 2022
    The complexity of JNI has given rise to some community-driven libraries that make it simpler to do FFI in Java. Java Native Access (JNA) is one of them. It's built on top of JNI and at least makes FFI easier to use, especially as it removes the need to write any C binding code manually and reduces the chances of memory safety issues. Still, it has some of the disadvantages of being JNI-based and is slightly slower than JNI in many cases. However, JNA is widely used and battle-tested, so definitely a better option than using JNI directly.
  • JEP 419: Foreign Function and Memory API
    4 projects | news.ycombinator.com | 29 Mar 2022
    This is about calling into any native operating system APIs, as long as they are callable via C or C++ (which these days means "all" operating system APIs).

    JNI is somewhat harder to use, because you need custom glue on both sides of the border: Some custom classes in Java and some custom code on the C (and C++) side.

    This proposal would remove the need for the glue on the C side and would allow a pure java solution.

    Something like this has existed in third-party form for a while as JNA (https://github.com/java-native-access/jna), but now it's going to be built into the JRE itself (if the proposal passes through review)

  • How run ToS on MacOSX as a java command?
    1 project | /r/thinkorswim | 6 Dec 2021
  • Choosing Java as your language for a Machine Learning project
    2 projects | /r/java | 4 Nov 2021
    I use JNA https://github.com/java-native-access/jna , as you can write the entire interface in Java faster as well as easier without the need of messing with the complexities of JNI.

sokol-samples

Posts with mentions or reviews of sokol-samples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Zig cookbook: collection of simple Zig programs that demonstrate good practices
    6 projects | news.ycombinator.com | 1 Jan 2024
    Zig currently doesn't allow chained designators and also doesn't allow to partially initialize arrays and fill up the rest of the array with default values.

    E.g. the closest Zig equivalent to this C99 code:

    https://github.com/floooh/sokol-samples/blob/b3bc55c4411fa03...

    ...is this:

    https://github.com/floooh/sokol-zig/blob/a4b3c287fadd153a504...

    ...note how part of the initialization had to be moved out into "code".

    There's a ticket about this here, but it's currently not high-priority:

    https://github.com/ziglang/zig/issues/6068

  • Building a Web Game in C with Raylib
    4 projects | news.ycombinator.com | 12 Dec 2023
    This is a simple Pong-like I've written in Raylib compiled to WASM - https://wasm-stuff.netlify.app/pong

    Source code is here: https://github.com/rrampage/skitter/tree/master/pong-raylib

    It is fairly straightforward to get Raylib running in the browser. I used @flohofwoe's HTML shell file ( https://github.com/floooh/sokol-samples/blob/master/webpage/... ).

  • Learn WebGPU
    9 projects | news.ycombinator.com | 27 Apr 2023
    PS: also if shader functions could be directly defined "inline" in regular CPU code (and behind a special function pointer type), there would be no need for string literal shenanigans like this:

    https://github.com/floooh/sokol-samples/blob/3f10c1a0620cec9...

    (and shader compilation would happen during the regular build and would also generate regular compiler errors - with current toolchains that's only possible with a lot of build system magic)

  • Next C compiler is a D compiler: Introducing DMD's ImportC
    3 projects | news.ycombinator.com | 2 Nov 2022
    I think something along those lines (rarely used...) was also given by the C++ Committee as justification why so much of the C99 designated init feature set was left out of C++20. But in reality, all C99 designated-init 'sub-features' complement each other nicely once you start using them. It's a great way for building 'data-driven' APIs.

    For instance check out this call to create a 3D-API pipeline-state-object in C99:

    https://github.com/floooh/sokol-samples/blob/ad9047e228a8441...

  • C in Web Dev
    5 projects | /r/C_Programming | 4 Dec 2021
  • Learning that you can use unions in C for grouping things into namespaces
    1 project | news.ycombinator.com | 1 Aug 2021
    I'm using anonymous nested structs extensively for grouping struct items, but I consider the extra field name a feature, not something that should be hidden:

    https://github.com/floooh/sokol-samples/blob/bfb30ea00b5948f...

    (also note the 'inplace initialization' which follows the state struct definition using C99's designated initialization)

  • Nuklear: A cross-platform GUI library in C
    8 projects | news.ycombinator.com | 21 Feb 2021
    It's an STB-style single-file library, which means the implementation is in a separate ifdef-block from the interface declarations, this allows to compile the implemenentation in a separate source file (which can be a C file), and be used in different source files (which can be C++ files).

    For example (using stb_image.h):

    https://github.com/floooh/sokol-samples/blob/master/libs/stb...

  • Making Win32 APIs More Accessible to More Languages
    6 projects | news.ycombinator.com | 23 Jan 2021
    C99 has made all that a lot easier, you can setup, initialize a struct and call the function taking a pointer to that struct all in one call:

    https://github.com/floooh/sokol-samples/blob/89f5825ab5d3690...

    The Win32 window system functions and D3D11 are actually very convenient to work with in C99, better than C++ actually.

What are some alternatives?

When comparing JNA and sokol-samples you can also consider the following projects:

JNR - Java Abstracted Foreign Function Layer

sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)

JavaCPP - The missing bridge between Java and native C++

NanoGUI - Minimalistic GUI library for OpenGL

SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

panama-foreign - https://openjdk.org/projects/panama

libev - Full-featured high-performance event loop loosely modelled after libevent

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

ArrayFire - ArrayFire: a general purpose GPU library.