jkview VS Octo

Compare jkview vs Octo and see what are their differences.

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jkview Octo
1 8
16 651
- -
0.0 5.9
about 1 year ago 6 months ago
JavaScript JavaScript
BSD 2-clause "Simplified" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jkview

Posts with mentions or reviews of jkview. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-20.
  • A digital museum of video game levels
    4 projects | news.ycombinator.com | 20 Jul 2021
    Awesome! Might I recommend adding Dark Forces II: Jedi Knight? There's already an open source renderer available (https://github.com/stephanreiter/jkview) and you can see it, here, for example: https://www.massassi.net/levels/files/323.shtml (under the screenshots, see the 3d preview). It's got blurred textures on purpose (afraid of copyright issues), but it can render the original textures as well.

Octo

Posts with mentions or reviews of Octo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-12.
  • Ask HN: Show me your half baked project
    163 projects | news.ycombinator.com | 12 Oct 2023
    1. Octo, a CHIP-8 assembler: https://github.com/JohnEarnest/Octo

    P.S. Octojam 10 runs until 12:00 AM PST on November 1st! See the following if you're interested! https://itch.io/jam/octojam-10

  • Is there a pointer equivalent of declaring an array?
    2 projects | /r/C_Programming | 18 Feb 2023
    In addition to what other posters suggested, it could be a good idea to try assembly languages as a way to manually work with locations in memory. Something like Octo could be fun if you want to try memory manipulation without worrying about real-world complexities like syscalls and memory alignment. If you want something extra challenging, you could always try x86 / amd64 assembly. Some C compilers even support inline assembly if you want to mix C and assembly.
  • How do I make a "game" for Chip8?
    2 projects | /r/EmuDev | 2 Sep 2022
    Yes, Octo is the most used tool to create CHIP-8 programs today. John has a little introduction text for writing in its dialect here: https://github.com/JohnEarnest/Octo/blob/gh-pages/docs/BeginnersGuide.md
  • Feedback on my very own C++ CHIP8 Interpreter/Emulator
    2 projects | /r/EmuDev | 19 Sep 2021
    I also want to thank you all for all the advice you gave to me and others about CHIP8. It was very helpful to read some posts here ! I also used John Earnest's OCTO a lot for debugging.
  • Octo
    1 project | news.ycombinator.com | 23 Jun 2021
  • Is chip 8 emulator flicker normal?
    2 projects | /r/EmuDev | 10 May 2021
    The octo FAQ touches on this "pre-xoring" technique, and theres a worked example of doing this data preparation in macros. I've also written varioustools that can handle the xoring for you.
  • Executable PNGs
    2 projects | news.ycombinator.com | 26 Dec 2020
    In my own system, Octo[0], I encode programs and their metadata in a similar steganographic fashion in GIF files. As others have noted here, both GIF and PNG offer extension mechanisms and ways to embed "comments", but popular image-sharing sites universally re-encode images and discard this data. The advantage of GIF over PNG (for my purposes) is that I store an arbitrary payload in a fixed-looking image by creating additional frames of animation.

    In the past, I've also used a different technique- if you simply concatenate a PNG onto a JAR (which is really just a ZIP archive) you end up with a file that acts like a PNG unless you change the extension to JAR, in which case it acts like a Java executable. This works because the PNG header is at the beginning of the file, while the ZIP header is at the end. Nowadays, though, desktop Java is pretty much dead, so it's a less exciting party trick.

    [0] https://github.com/JohnEarnest/Octo

What are some alternatives?

When comparing jkview and Octo you can also consider the following projects:

noclip.website - A digital museum of video game levels

vis-chip-8 - Visual Chip-8 Emulator

jkgfxmod - Graphics enhancement and compatibility tool for Dark Forces II

chip8-test-rom - ROM for testing chip8 emulator

3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.

chip8-test-suite - A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")

wasm4 - Build retro games using WebAssembly for a fantasy console.

pixload - Image Payload Creating/Injecting tools

chip8Archive - A repository of community-submitted Chip8 programs and their metadata

nature - 🍀 The Nature Programming Language, may you be able to experience the joy of programming.

C8SALT - A CHIP-8 interpreter written in TI-BASIC.

rewtro - Papercraft videogame cartridges you can print and pirate with a copy machine.