Jitsi Video Bridge
monoio
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Jitsi Video Bridge | monoio | |
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2 | 23 | |
2,851 | 3,581 | |
1.0% | 7.2% | |
8.5 | 8.0 | |
5 days ago | 24 days ago | |
Kotlin | Rust | |
Apache License 2.0 | Apache License 2.0 |
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Jitsi Video Bridge
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
I've been looking at open source video conferencing software options, specifically Jitsi. When reading their deployment docs the phrase "real time" comes up occasionally, for example:
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Zoom Video adding advertisements to the free tier of its service
It stops being peer-to-peer as soon as there are more than two participants (i.e more than one destination for the stream). Jitsi uses their Videobridge https://jitsi.org/jitsi-videobridge/ as a central server to do the multiplexing.
monoio
- How to Visualize and Analyze Data in Open Source Communities
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Core to Core Latency Data on Large Systems
There is also another thread-per-core implementation by ByteDance (TikTok) for Rust called Monoio with benchmarks[0] comparing it to Tokio and Glommio.
[0] https://github.com/bytedance/monoio/blob/master/docs/en/benc...
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The State of Async Rust
My understanding is you always need a runtime, somethings needs to drive the async flow. But there are others on the market, just not without the.. market domination... of tokio.
https://github.com/smol-rs/smol looks promising simply for being minimal
https://github.com/bytedance/monoio looks potentially easier to work with than tokio
https://github.com/DataDog/glommio is built around linux io_uring and seems somewhat promising for performance reasons.
I haven't played with any of these yet, because Tokio is unfortunately the path of least resistance. And a bit viral in how it's infected tings.
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Why does Actix-web's handler not require Send?
I assume Tokio itself, see e.g monoio or glommio, but also Seastar for C++.
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Introducing `rudis`: A Sharded, Concurrent Mini Redis with Web Interface in Rust
I think monoio is also thread-per-core but also iouring https://github.com/bytedance/monoio. I don't know how you would shard certain keys into different threads, but if you can do that deterministically then there could be a significant speed up.
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How does async Rust work
I believe this is also "thread-per-core".
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Oxy is Cloudflare's Rust-based next generation proxy framework
Bytedance has their in-house monoio <https://github.com/bytedance/monoio> (supports io-uring) but it requires rust nightly.
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Is async runtime (Tokio) overhead significant for a "real-time" video stream server?
There's another thread-per-core runtime called https://github.com/bytedance/monoio
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Blessed.rs – An unofficial guide to the Rust ecosystem
It's worth mentioning: Under "Async Executors", for "io_uring" there is only "Glommio"
I recently found out that ByteDance has a competitor library which supposedly has better performance:
https://github.com/bytedance/monoio
https://github.com/DataDog/glommio/issues/554
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hyper v1.0.0 Release Candidate 1
I see that, I also tried with monoio, but the developer of that runtime mentioned that https://github.com/bytedance/monoio/blob/master/examples/hyper_server.rs might have soundness issues
What are some alternatives?
Jitsi Meet - Jitsi Meet - Secure, Simple and Scalable Video Conferences that you use as a standalone app or embed in your web application.
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
Mumble - Mumble is an open-source, low-latency, high quality voice chat software.
tokio-uring - An io_uring backed runtime for Rust
Rocket.Chat - The communications platform that puts data protection first.
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Zulip - Zulip server and web application. Open-source team chat that helps teams stay productive and focused.
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
Mattermost - Mattermost is an open source platform for secure collaboration across the entire software development lifecycle..
wg-async - Working group dedicated to improving the foundations of Async I/O in Rust
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
cap-std - Capability-oriented version of the Rust standard library