javafx-maven-plugin
LifeSimRPG
javafx-maven-plugin | LifeSimRPG | |
---|---|---|
14 | 34 | |
357 | 4 | |
0.3% | - | |
0.0 | 2.8 | |
9 months ago | over 2 years ago | |
Java | Java | |
Apache License 2.0 | - |
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javafx-maven-plugin
- Proper guide to create a .jar file including all JavaFX dependency using maven?
-
JavaFX 19 Released
I don't think it's difficult at all. Not today, certainly.
With a maven project it's a single dependency: org.openjfx:javafx-controls:18.0.1
And a simple plugin (org.openjfx:javafx-maven-plugin:0.0.5? (I think)), https://github.com/openjfx/javafx-maven-plugin has a quick start.
Then: mvn clean javafx:run
No need to tweak your JVM install, the maven downloads everything you need, including the platform binaries.
- problems with javafx in intellij
- Project modules + Maven + JavaFX + JAR -> unsupported JavaFX configuration
- getResourceAsStream() == null when run from JAR
- Package 'com.example' reads package 'javafx.beans' from both 'javafx.base' and 'javafx.base'
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Are there any substantial benefits to different JDK's and their JVM implementations?
I tested jlink as well, but I don't remember if I changed my distribution of jdk before compiling that or not. https://github.com/openjfx/javafx-maven-plugin Did you use this plugin for jlinking?
- problems with creating a jar
- JavaFX
- What are some free programs for making small games?
LifeSimRPG
- Help me export a javaFX project to .jar
- Should I switch to JavaFX from JSwing?
- anyone that wants to check out my game feel free!
- thinking im missing a step here to make an exe of my javafx/gradle project?
- Dive into Javafx
- problems with javafx in intellij
- Creating a GUI in java
- JavaFX & SceneBuilder: how to create components that can be dynamically added to a view?
- this code give me this error "Module 'com.example.mproject' reads package 'javafx.beans' from both 'javafx.base' and 'javafx.base'" please help me
- Javafx: if I use .getChildren().add() to add a nested view, shouldn't .getChildren().remove() be able to get rid of it?
What are some alternatives?
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
samples - JavaFX samples to run with different options and build tools
javafx-gradle-plugin - Gradle plugin that makes it easy to work with JavaFX 11+
2DTacticalRPG - A re-structuring of previous 2D game attempts.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
sqlite-jdbc - SQLite JDBC Driver
Regexi - A regular expression library for Java with Named Capture support
javafx-template - A template project for a modularized JavaFX application with a bundled runtime
jMonkeyEngine - A complete 3-D game development suite written in Java.
jpackage-maven-plugin - JPackage Maven Plugin