LifeSimRPG
javafx-template
LifeSimRPG | javafx-template | |
---|---|---|
34 | 22 | |
4 | 9 | |
- | - | |
2.8 | 4.9 | |
over 2 years ago | 5 months ago | |
Java | Java | |
- | MIT License |
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LifeSimRPG
- Help me export a javaFX project to .jar
- Should I switch to JavaFX from JSwing?
- anyone that wants to check out my game feel free!
- thinking im missing a step here to make an exe of my javafx/gradle project?
- Dive into Javafx
- problems with javafx in intellij
- Creating a GUI in java
- JavaFX & SceneBuilder: how to create components that can be dynamically added to a view?
- this code give me this error "Module 'com.example.mproject' reads package 'javafx.beans' from both 'javafx.base' and 'javafx.base'" please help me
- Javafx: if I use .getChildren().add() to add a nested view, shouldn't .getChildren().remove() be able to get rid of it?
javafx-template
-
WebAssembly Adoption: Is Slow and Steady Winning the Race?
> VMs like Python and Java require huge effort to embed.
As a (backend) Java dev, I couldn't let that stand. And indeed I found out java now offers a tool called jlink with first class support, that will create a system native (e.g. .dmg on my macbook) executable with the JRE embedded. The javafx example project* I found could be downloaded, built and run from its native release all within less than 5 minutes.
Mind you the Hello World example executable is 80mb and takes 6 seconds to start, but I feel like with the garbage we are used to in regards to desktop applications, this totally holds up. I have also read there are simple command line options to reduce the size to about 50mb.
* https://github.com/mjparme/javafx-template
- Making a runnable .jar file issue
- Problems when turning my jar file into an exe using launch4j
- Proper guide to create a .jar file including all JavaFX dependency using maven?
- How do I deploy a java application?
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JavaFX or Swing for starting out in UI
Saying that though if you for some reason want to use JavaFX here is a JavaFX template project that uses Gradle that is ready to go out of the box. The README has instructions for how to use it with IntelliJ (i.e. clone it, point IntelliJ at it): https://github.com/mjparme/javafx-template
- How do I make my javafx application a jar file and eventually an executable file?
- JavaFX 20 + JDK20 + Gradle + GitHub Actions
- Publish a chess game on a website
- How to create an executable from a JAR?
What are some alternatives?
samples - JavaFX samples to run with different options and build tools
IsekaiRPG - JavaFX game project focusing on world simulation with rpg-heavy aspects
2DTacticalRPG - A re-structuring of previous 2D game attempts.
javafx-examples - A large collection of JavaFX examples demonstrating basic + advanced features of JavaFX.
sqlite-jdbc - SQLite JDBC Driver
chunky - A path tracer to create realistic images of your Minecraft worlds.
Regexi - A regular expression library for Java with Named Capture support
Useful-Things - My opinions on common Java libraries, reverse engineering guides, and some assorted other tips
javafx-maven-plugin - Maven plugin to run JavaFX 11+ applications
jpackage-maven-plugin - JPackage Maven Plugin
dressup - thought i could make one, did, having trouble currently.