JavaCV
processing
JavaCV | processing | |
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7 | 456 | |
7,300 | 6,448 | |
0.8% | 0.1% | |
6.4 | 0.0 | |
19 days ago | 5 months ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JavaCV
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Ktor Video Livestreaming
I'm using https://github.com/bytedeco/javacv/ and trying to set a little server up where I can view the livestream of a camera through the server. I want to try to make a little security camera type project with a raspberry pi. (I know that the library might not work on the pi, but one thing at a time.) If I can get the server working with livestreaming, then I believe I can change any camera library I might end up using.
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Video4j - A high level video API for Java
How is it different from JavaCV?
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having trouble importing FFmpeg and JavaCV, "videoconverter.libs does not exist"
I'm attempting to make a simple video converter app in Java using JavaCV, i downloaded the Jar files and put them into my repo. this is my current folder structure all of the Jar files are inside the 'libs' folder.
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The Mandelbulb
JavaCV to generate the complete mp4 from the rendered frames
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Learn Java + OpenCV for beginner
I like Java, but if I was doing a pure OpenCV project I would do Python or C++. Anyways, I think looking at examples is the best way to learn. If you use the JavaCV wrapper there are plenty of examples over here https://github.com/bytedeco/javacv/tree/master/samples
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OCR, find text in image library ?
Just checking my code. I ended up using this: https://github.com/bytedeco/javacv. Specifically the javacv-platform library: http://bytedeco.org/builds/.
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Calling C code from Scala
Check this out, this works pefectly inside scala projects so you can do like that: https://github.com/bytedeco/javacv
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
Simple Java Mail - Simple API, Complex Emails (Jakarta Mail smtp wrapper)
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
JCuda - JCuda samples
manim - A community-maintained Python framework for creating mathematical animations.
FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
jsweet - A Java to JavaScript transpiler.
kaboom.js - 💥 JavaScript game library
yGuard - The open-source Java obfuscation tool working with Ant and Gradle by yWorks - the diagramming experts
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
jave2 - The JAVE (Java Audio Video Encoder) library is Java wrapper on the ffmpeg project
love - LÖVE is an awesome 2D game framework for Lua.