JavaCPP
rust-cpp
JavaCPP | rust-cpp | |
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8 | 11 | |
4,380 | 774 | |
0.7% | - | |
6.8 | 3.6 | |
29 days ago | 1 day ago | |
Java | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JavaCPP
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Any library you would like to recommend to others as it helps you a lot? For me, mapstruct is one of them. Hopefully I would hear some other nice libraries I never try.
JavaCPP and presets for working with JNI
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JDK 19 released
In the meantime you might want to check out JavaCPP: https://github.com/bytedeco/javacpp
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How can I use K/N with C++?
Maybe you can use JavaCPP?
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Does Java 18 finally have a better alternative to JNI?
Here is the code for JNI, which uses the prebuilt JavaCPP library to call the getpid function. We don't have to write all the manual C binding code and rituals as the JavaCPP library already does it.
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JEP 419: Foreign Function and Memory API
Javacpp is the best ffi library of all https://github.com/bytedeco/javacpp
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If it gets better w age, will java become compatible for machine learning and data science?
As for our approach, we maintain a library called javacpp: https://github.com/bytedeco/javacpp which proves a python wheel like experience where we distribute natively optimized c/c++ code (and even cuda accelerated code) as jar files on maven central. We also are able to develop with a python like experience by passing pointers around and other low level constructs directly allowing optimizations that you typically only get in c/c++.
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CXX - Safe interop between Rust and C++
https://github.com/bytedeco/javacpp
* it maps naturally and efficiently many common features afforded by the C++ language and often considered problematic, including overloaded operators, class and function templates, callbacks through function pointers, function objects (aka functors), virtual functions and member function pointers, nested struct definitions, variable length arguments, nested namespaces, large data structures containing arbitrary cycles, virtual and multiple inheritance, passing/returning by value/reference/string/vector, anonymous unions, bit fields, exceptions, destructors and shared or unique pointers (via either try-with-resources or garbage collection), and documentation comments*
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An article on how to use C++ for cross-platform development
I did not try myself, but for JNI maybe this could make lives easier? https://github.com/bytedeco/javacpp
rust-cpp
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Improving Interoperability Between Rust and C++
I am the current passive maintainer of the cpp crate: https://github.com/mystor/rust-cpp
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I would like to utilize OMPL's functionality in Rust code, so I want to call into OMPL C++ code somehow in Rust. I've seen two (non-mutually-exclusive) options so far: - rust-cpp, which allows you to write C++ code in Rust within the cpp!() macro. - cxx, which allows you to define both sides of the FFI boundary manually (as opposed to bindgen's automatic generation).
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Microsoft is rewriting core Windows libraries in Rust
There's also the cpp and cxx crates for doing C++/Rust interop, but they probably aren't appropriate to use in all cases. The C ABI is definitely the safest way to go unless you're really trying to marry Rust and C++ code bases, not just writing library bindings.
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Zork++ reaches the v0.5.0, ...where the project has been [completely] rewritten in Rust
https://github.com/mystor/rust-cpp <- not a transpiler, but almost as good
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
Otherwise, C would never have achieved success in MS-DOS when all the stuff it was binding to at the time required blocks of inline assembly. (Crates like rust-cpp do exist, which allow "inline C++" in the same way that C++ allows inline assembly.)
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Choosing language for a new project
Actually, you can make inline C++ macro in Rust. Similar unholy monstrosities exist for inline python, inline C, inline SQL, inline HTML,...
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Tired of safe programming? Embed C directly in your Rust code
Here is a more serious project that allows to embed C++ code directly in your Rust code: https://github.com/mystor/rust-cpp
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Hello, youki! Faster container runtime is written in Rust
Don't underestimate the power of procedural macros: https://github.com/mystor/rust-cpp
- Use a CPP library from Rust
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Rust with C++?
Alright, thanks for all your ideas! I also found this mystor/rust-cpp, which apparently allows inline c++ as opposed to cxx. Having yet to try out any of these, I like the idea of inline code more. Thought now I feel I need to brush up my skills a bit more to try this stuff out.
What are some alternatives?
JNA - Java Native Access
cxx - Safe interop between Rust and C++
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
derive_more - Some more derive(Trait) options
JNR - Java Abstracted Foreign Function Layer
rust-ctor - Module initialization/global constructor functions for Rust
Cython - The most widely used Python to C compiler
rust-derive-builder - derive builder implementation for rust structs
cppimport - Import C++ files directly from Python!
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
djinni
bitflags - A macro to generate structures which behave like bitflags