io-region VS hask

Compare io-region vs hask and see what are their differences.

io-region

Exception safe resource management (by Yuras)

hask

Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!) (by ekmett)
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io-region hask
- -
23 160
- -
0.0 0.0
about 3 years ago about 3 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

io-region

Posts with mentions or reviews of io-region. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning io-region yet.
Tracking mentions began in Dec 2020.

hask

Posts with mentions or reviews of hask. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing io-region and hask you can also consider the following projects:

abstract-par

record - Anonymous records

recursion-schemes - Generalized bananas, lenses and barbed wire

funflow - Functional workflows

pipes - Compositional pipelines

apecs - a fast, extensible, type driven Haskell ECS framework for games

machines - Networks of composable stream transducers

exceptions - mtl friendly exceptions

cloud-haskell - This is an umbrella development repository for Cloud Haskell

distributed-closure - Serializable closures for distributed programming.

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)