inochi2d VS inox2d

Compare inochi2d vs inox2d and see what are their differences.

inochi2d

Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture). (by Inochi2D)

inox2d

Native Rust reimplementation of Inochi2D (by Inochi2D)
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inochi2d inox2d
5 9
1,197 175
1.6% 1.1%
6.5 8.9
22 days ago 8 days ago
D Rust
BSD 2-clause "Simplified" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

inochi2d

Posts with mentions or reviews of inochi2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.

inox2d

Posts with mentions or reviews of inox2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-10.
  • What are you rewriting in rust?
    36 projects | /r/rust | 10 Jul 2023
    I'm writing Inox2D, which is kind of a rewrite of Inochi2D in Rust. The aim is to reach more use-cases such as web with WASM and even potentially embedded development, but at the very least an implementation in a low-level non-garbage-collected language.
  • What's everyone working on this week (27/2023)?
    9 projects | /r/rust | 3 Jul 2023
    Inox2D, an experimental native Rust implementation of Inochi2D.
  • What type of projects do you use Rust for?
    10 projects | /r/rust | 11 May 2023
    inox2d - official experimental reimplementation of Inochi2D, an open-source alternative of Live2D for animating 2D puppets in various contexts such as games or vtubing. inox2d isn't really meant to be a replacement over the current implementation, but more of a complementary one that extends it's use-cases, for example embedded devices and web integration with WASM.
  • OpenGL crates: gl vs glow vs glium
    3 projects | /r/rust | 22 Mar 2023
    Hey, I'm working on inox2d which uses glow.
  • Splitting a big struct impl into multiple files?
    4 projects | /r/rust | 9 Feb 2023
    For example, I wouldn't want to separate this into multiple files, would make it harder to see where all the deserialization logic is.
  • More on OOP: Polymorphism this time
    5 projects | /r/rust | 7 Feb 2023
    For example, I'm working on Inox2D, a reimplementation of Inochi2D in Rust.
  • "My Reaction to Dr. Stroustrup’s Recent Memory Safety Comments"
    11 projects | /r/rust | 2 Feb 2023
    I absolutely get that. It was actually very clear in a project of mine. I work on inox2d which is a native implementation of Inochi2D in Rust (Inochi2D being a FOSS puppet animation system, like Live2D which is used by vtubers and light novel engines notably).
  • Is coding in Rust as bad as in C++? A practical comparison
    15 projects | /r/rust | 5 Jan 2023
    For example, on my Inox2D project, I was using serde to deserialize some JSON payload. But that came with some hacks I had to do, like have a temporary struct that gets converted to the final one because it wasn't possible to serialize it by itself, and add extra-dependencies to make the system extensible while also supporting external structures I used like Arena from the indextree crate.
  • Help getting started with open source
    1 project | /r/rust | 25 Dec 2022
    You can find it at https://github.com/Inochi2D/inox2d. If you know stuff about OpenGL and low-level rendering in general I'd really appreciate some help as I myself am very new to this stuff.

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