impulse
prusti-dev
impulse | prusti-dev | |
---|---|---|
24 | 23 | |
448 | 1,467 | |
0.9% | 1.1% | |
2.5 | 8.5 | |
5 months ago | 18 days ago | |
TypeScript | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
impulse
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Show HN: I made CSS Pro, a re-imagined Devtools for web design
I you use Tailwind and React, you might like Impulse[1] (disclaimer: I made it and use it almost daily)
Not only does it provide means for visual editing (for Tailwind only), but it also saves all changes to your code.
Free and open source.
[1] https://impulse.dev/
- Launched Supertweak - a visual editor chrome extension for Tailwind websites
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How I launched Impulse.dev
I've been working exclusively on this project for half a year and... I don't really know where it's going. One of the primary goals from the beginning was to make a product I could use for most of my UI work. And oh my God, have I achieved that. Having used Impulse regularly for months (including designing Impulse itself and impulse.dev), I can't imagine going back.
- Show HN: Impulse – React UI editor that edits your code
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What is the best way to notify the React and Tailwind community about the new tool?
You can look at a few demo videos on the website https://impulse.dev/
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Impulse – Impossible Dev Tools for React and Tailwind
Trying to design some elements intuitively, just by setting classes and seeing how it looks; also prototyping. With Impulse, I can just cycle through all possible font-sizes / margins / paddings / shades of a color / you name it. I've designed the whole impulse.dev website with that approach and I don't wanna go back, it's just so much faster and fun even compared to writing code on two monitors with 10 years of experience. :D
- Show HN: Impulse – Impossible Dev Tools for React and Tailwind
prusti-dev
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Using_Prolog_as_the_AST
> The overall goal would be to figure out classical error conditions like nill pointers deference.
> If I can figure out if a pointer will be nil in some execution branch, there is no reason why a computer cannot do the same.
Note, this is called flow-sensitive typing (also called type narrowing) and I think that typescript does it.
https://en.wikipedia.org/wiki/Flow-sensitive_typing
> I personally would see this as an human race level upgrades. Imagine feeding your code to a CI that spit back something like: "you will have a panic at line 156 when your input is > 4"
A model checker can do that!
See this
https://model-checking.github.io/kani/tutorial-kinds-of-fail...
Other techniques are also possible
https://github.com/viperproject/prusti-dev#quick-example
(Here I could link a lot of things, I just selected two Rust projects to illustrate)
This works better if you are able to provide contracts in your API that says which guarantees you provide. Alternatively, asserts are useful too.
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Programming Languages Going Above and Beyond
You might be interested in the Prusti project, which statically checks for absence of reachable panics, overflows etc. It also allows user-defined specifications such as pre and post-conditions, loop body invariants, termination checking and so on.
https://github.com/viperproject/prusti-dev
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Trying to find a crate that allows you to constrain the value of arguments in various ways via a proc macro
This is called refinement types and prusti might be the project you saw.
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rustc-plugin: A framework for writing plugins that integrate with the Rust compiler
But there's also a lot of exciting work around formal verification like Prusti.
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Is there something like "super-safe" rust?
prusti
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A plan for cybersecurity and grid safety
Efforts: seL4, Project Everest, the Prossimo project of the ISRG, Let's Encrypt, and Prusti for the Rust language
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Prop v0.42 released! Don't panic! The answer is... support for dependent types :)
Wow that sounds really cool! I'm not an expert but does that mean that one day you could implement dependend types or refinement types in Rust as a crate ? I currently only know of tools like: Flux Creusot Kani Prusti
- Prusti: Static Analyzer for Rust
What are some alternatives?
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
MIRAI - Rust mid-level IR Abstract Interpreter
TextToTalk - Chat TTS plugin for Dalamud. Has support for triggers/exclusions, several TTS providers, and more!
kani - Kani Rust Verifier
Lazy - Lazily evaluated (late-binding) definition for Dyalog APL
Rudra - Rust Memory Safety & Undefined Behavior Detection
lisperanto - Lisperanto is a spatial canvas for programming; Lisperanto is a spatial canvas for knowledge; Lisperanto is a spatial canvas for ideas;
automem - C++-style automatic memory management smart pointers for D
ODS_OpenExposureData - Open data standards curated by Oasis.
tectonic - A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive.
halo - An experimental graph-based meta programming language
rust - Empowering everyone to build reliable and efficient software.