impulse
TextToTalk
Our great sponsors
impulse | TextToTalk | |
---|---|---|
24 | 3 | |
448 | 38 | |
2.0% | - | |
2.5 | 9.2 | |
5 months ago | 14 days ago | |
TypeScript | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
impulse
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Show HN: I made CSS Pro, a re-imagined Devtools for web design
I you use Tailwind and React, you might like Impulse[1] (disclaimer: I made it and use it almost daily)
Not only does it provide means for visual editing (for Tailwind only), but it also saves all changes to your code.
Free and open source.
[1] https://impulse.dev/
- Launched Supertweak - a visual editor chrome extension for Tailwind websites
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How I launched Impulse.dev
I've been working exclusively on this project for half a year and... I don't really know where it's going. One of the primary goals from the beginning was to make a product I could use for most of my UI work. And oh my God, have I achieved that. Having used Impulse regularly for months (including designing Impulse itself and impulse.dev), I can't imagine going back.
- Show HN: Impulse – React UI editor that edits your code
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What is the best way to notify the React and Tailwind community about the new tool?
You can look at a few demo videos on the website https://impulse.dev/
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Impulse – Impossible Dev Tools for React and Tailwind
Trying to design some elements intuitively, just by setting classes and seeing how it looks; also prototyping. With Impulse, I can just cycle through all possible font-sizes / margins / paddings / shades of a color / you name it. I've designed the whole impulse.dev website with that approach and I don't wanna go back, it's just so much faster and fun even compared to writing code on two monitors with 10 years of experience. :D
- Show HN: Impulse – Impossible Dev Tools for React and Tailwind
TextToTalk
- Does anyone make accessibility content for the game ;
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Being able to function in Final Fantasy 14 as a blind player?
Hey, late reply but I've found another thing that may be of use to you. There's a plugin TextToTalk which does text-to-speech for chat windows. I figure this could be useful for you and maybe a better solution than a bigass chat panel.
- i had a stroke in 2017. yesterday i did my first dungeon with other people. it was awesome.
What are some alternatives?
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
FFXIVQuickLauncher - Custom launcher for FFXIV
Lazy - Lazily evaluated (late-binding) definition for Dyalog APL
Gobchat - A chat overlay for FFXIV to provide a more user-friendly chat experience
lisperanto - Lisperanto is a spatial canvas for programming; Lisperanto is a spatial canvas for knowledge; Lisperanto is a spatial canvas for ideas;
TataruHelper - Tataru Helper - application for translation of in-game texts in Japan MMORPG - Final Fantasy XIV. The texts are understood as MSQ, cutscenes, quests, NPC replicas, etc.
ODS_OpenExposureData - Open data standards curated by Oasis.
Dalamud - FFXIV plugin framework and API
halo - An experimental graph-based meta programming language
Impulse - XInput rewritten using Windows.Gaming.Input API to support Xbox One impulse triggers
unit - Next Generation Visual Programming System
SimpleTweaksPlugin