immortal-queue VS threads

Compare immortal-queue vs threads and see what are their differences.

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immortal-queue threads
- -
3 27
- -
0.0 4.2
about 4 years ago 7 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

immortal-queue

Posts with mentions or reviews of immortal-queue. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning immortal-queue yet.
Tracking mentions began in Dec 2020.

threads

Posts with mentions or reviews of threads. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning threads yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing immortal-queue and threads you can also consider the following projects:

theatre - Minimalistic actor library for Haskell

lvish - The LVish Haskell library

threads-supervisor - Simple, IO-based Haskell library for Erlang-inspired thread supervisors

promise - A monadic interface for async

conceit - Concurrently + Either

restricted-workers - Interactive-diagrams

spawn - A tiny Haskell library for concurrent computations

epass - Baisc, Erlang-like message passing for Haskell.

ki - A structured concurrency library

eprocess - *Very* basic erlang-like process support for Haskell

haxl - A Haskell library that simplifies access to remote data, such as databases or web-based services.

named-lock - A named lock that is created on demand.