imlib2-jxl
feh-assets-json
imlib2-jxl | feh-assets-json | |
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1 | 14 | |
9 | 54 | |
- | - | |
3.8 | 0.0 | |
10 months ago | 7 months ago | |
C | Ruby | |
BSD 3-clause "New" or "Revised" License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imlib2-jxl
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Manage RAW Photos
Unrelated but I found https://github.com/alistair7/imlib2-jxl which allows for JPEG XL image format to be displayed in feh or sxiv.
feh-assets-json
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AHR Summoning Statistics: 40 Summons and First Summon
so ik R has packages and native functions to help bypass this manual process. Eg scraping the wiki / gamepress unit list with Rvest may prove easier, furthermore you can specify web based sources when reading data. I'm not giga familiar with doing either myself, but maybe you can scrape data from the wikis or from repositories like the feh assets 1. But if youre able to set up a simple R script to read in new data and transform / clean it and save manual updates every 2 weeks
- Complete list of Heroes or API that provides it
- Splash/Loading Screen Directory
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FE Heroes Unit Builder
The builder works by obtaining all data from HertzDevil's dumps at https://github.com/HertzDevil/feh-assets-json and then only queries the wiki to grab images. As such is entirely possible that all new data may appear on the builder but requests will load without the correct art until the wiki is correctly updated and another rebuild cycle of 4 hours has passed.
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Definitely wanna go for a couple Sains on the upcoming Midpoint banner; thoughts on this build for him?
The unit builder gets all the data from HertzDevil datamines and then downloads hero art and skills icons from the Fandom wiki.
- Exportable List of Heroes
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Ninja Training General Datamine Information!
Nope, HertzDevil is the first one to figure out this thing, but his JSON repoistory is not very easy to read for most people.
- This Week In Fire Emblem: Heroes (November 2 - November 8, 2021)
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any up to date feh unit builders?
Micro-correction, it originally was like that, nowadays it uses HertzDevil's datamine dumps which he 99% always releases as soon as the update drops. https://github.com/HertzDevil/feh-assets-json
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Tempest Trials Story
Source: https://github.com/HertzDevil/feh-assets-json
What are some alternatives?
xmenu - a x11 menu utility
azote - Wallpaper manager for wlroots-based compositors and some other WMs
pmenu - A pie-menu in xlib and imlib2.
betterlockscreen - 🍀 sweet looking lockscreen for linux system
feh - a fast and light image viewer
dotfiles - Scripts and configuration files for setting up and managing Linux systems (mostly Debian, Ubuntu) incl. tools
gimp-jpegxl-plugin - Plug-in for development GIMP 2.99 for loading/saving JPEG XL (JXL) images.
rvest - Simple web scraping for R
xfiles - Le liste NoAds filtrano la pubblicità sul web e migliorano la tua navigazione. Scopri di più navigando sul sito web ufficiale.
FEH_stats - R scripts to run summoning simulations for the game Fire Emblem Heroes
fehbuilder - Tool that mimics hero builds from the Fire Emblem Heroes game.