iigs-game-engine VS bass

Compare iigs-game-engine vs bass and see what are their differences.

iigs-game-engine

A tile-based game engine for the Apple IIgs written in 65816 asssembly language (by lscharen)

bass

fork of byuu's bass assembler (by ARM9)
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iigs-game-engine bass
7 2
29 164
- -
4.6 0.0
about 2 months ago 9 months ago
Assembly C++
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

iigs-game-engine

Posts with mentions or reviews of iigs-game-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-21.

bass

Posts with mentions or reviews of bass. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-11.

What are some alternatives?

When comparing iigs-game-engine and bass you can also consider the following projects:

snestracker - Super Nintendo Entertainment System Music Software. Super Famicom Music Software

Mesen-SX - Homebrew development oriented fork of Mesen-S - a cross-platform (Windows & Linux) SNES emulator built in C++ and C#. Deprecated; see https://github.com/SourMesen/Mesen2/

o2 - ALttP Online 2.0 designed for console support

bsnes-plus-wasm - debug-oriented fork of bsnes, with added wasm runtime for scripting

gb-wordle - A WORDLE clone for the Nintendo Game Boy

alttpo - Contains AngelScript code for bsnes-as integration and alttp-server