hylo | go | |
---|---|---|
54 | 2,079 | |
1,117 | 119,900 | |
2.4% | 0.9% | |
9.9 | 10.0 | |
3 days ago | 6 days ago | |
Swift | Go | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hylo
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Vala Programming Language
Or Val[0], now called Hylo (for a good reason), or V[1].
[0] https://www.hylo-lang.org
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Cpp2 and cppfront – An experimental 'C++ syntax 2' and its first compiler
The evolution of C++ has been a multi-decade history of dealing with difficult reality.
I have great hope that Herb can create with his cppfront project “The Very Best of C++” to carry that tremendous legacy forward.
If I was to throw my hat into a “C++ successor”, it would be https://www.hylo-lang.org/ with its “all the safeties” and “tell you when you’re doing it sub-optimal” approach.
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Borrow Checking Hylo [video]
Paper: https://2023.splashcon.org/details/iwaco-2023-papers/5/Borro...
> Hylo is a language for high-level systems programming that promises safety without loss of efficiency. It is based on mutable value semantics, a discipline that emphasizes the independence of values to support local reasoning. The result—in contrast with approaches based on sophisticated aliasing restrictions—is an efficient, expressive language with a simple type system and no need for lifetime annotations.
> Safety guarantees in Hylo programs are verified by an abstract interpreter processing an intermediate representation, Hylo IR, that models lifetime properties with ghost instructions. Further, lifetime constraints are used to eliminate unnecessary memory allocations predictably.
https://www.hylo-lang.org/
https://github.com/Hylo-lang/Hylo
- Hylo a programming language that tries to be safe and fast
- Odin Programming Language
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Why do lifetimes need to be leaky?
A model without lifetimes is also being explored in other languages, e.g. in Hylo. It sacrifices expressiveness, but on the other hand you don't have to deal with explicit lifetimes!
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D Programming Language
Why go through all the trouble when you can do this: https://www.hylo-lang.org/ and not spend a second thinking of lifetimes? No, copies will not be issued unless necessary.
Or why not keep exploring this idea as well? More research-oriented than the first one right now, though, so take it with a grain of salt: https://vale.dev/
- Berry is a ultra-lightweight dynamically typed embedded scripting language
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I've heard that "Rust's borrow checker is necessary to ensure memory safety without a GC" usually also implying it's the only way, but I've done the same without the borrow checker. Am I just clueless/confused?
Get rid of references at the cost of some expressivity (see Hylo, formerly Val)
- Rename 'Val' to 'Hylo'
go
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Arena-Based Parsers
The description indicates it is not production ready, and is archived at the same time.
If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.
For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).
Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).
There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.
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Go: the future encoding/json/v2 module
A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
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Evolving the Go Standard Library with math/rand/v2
I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles
The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397
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Microsoft Maintains Go Fork for FIPS 140-2 Support
There used to be the GO FIPS branch :
https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...
But it looks dead.
And it looks like https://github.com/golang-fips/go as well.
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Borgo is a statically typed language that compiles to Go
I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:
- A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644
- The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412
Here are some excerpts from the latest Go survey [1]:
- "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."
- "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."
I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.
[1]: https://go.dev/blog/survey2024-h1-results
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AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
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How to use Retrieval Augmented Generation (RAG) for Go applications
Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
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From Homemade HTTP Router to New ServeMux
net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
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Building a Playful File Locker with GoFr
Make sure you have Go installed https://go.dev/.
- Fastest way to get IPv4 address from string
What are some alternatives?
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
jakt - The Jakt Programming Language
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
rust - Empowering everyone to build reliable and efficient software.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
vale - Verified Assembly Language for Everest
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Vale - Compiler for the Vale programming language - http://vale.dev/
Angular - Deliver web apps with confidence 🚀
golang-developer-roadmap - Roadmap to becoming a Go developer in 2020