html-to-image
Konva
html-to-image | Konva | |
---|---|---|
9 | 30 | |
5,222 | 10,791 | |
- | 1.6% | |
6.0 | 8.2 | |
19 days ago | about 1 month ago | |
TypeScript | TypeScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
html-to-image
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nize.pics โ create beautiful images of code and screenshots
Thanks! It's built with React (Next.js) and Mantine for the UI components. I'm not sure what you mean with edit systems, but the layers are using react-draggable. The syntax highlighting is powered by shiki and a bunch of exported VS Code themes. The state is handled by zustand, with the undo-redo functionality built on top of it. The code formatting is done with prettier and the image export uses html-to-image.
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How do I make Design Templates like Canva Templates that are unique but can be modified & exported as an image? Should I use Canvas or WebGL?
DOM with html-to-image for screenshot
- GitHub - bubkoo/html-to-image: Generates an image from a DOM node using HTML5 canvas and SVG.
- Bubkoo/HTML-to-image: Generate an image from a DOM node
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Trying to save Tweets as PNG, profile pictures display in rendered component, but not in exported PNG. Any ideas?
So I am currently developing a React application using html-to-image to accomplish what I want. Basically, I have created an application that allows the user to input the URL to a Tweet, and then I generate a customizable React component that can ultimately be downloaded as a PNG or SVG. The application looks like this: https://i.imgur.com/qP4zDDO.png
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Capture HTML element and share it to twitter/reddit/facebook
There are ways of turning a DOM element in to a JPG or PNG. Like the html-to-image package. But I have no idea how you'd let the user share it to Twitter.
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After 1 YEAR of hard work my NEW Ultimate Web Desktop Environment is ready for launch!!!!! ๐๐
Peek hover preview of windows
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I use something like html2canvas to download the image from my webpage, but the quality is so low (300px width). I wonder is it possible to download the image with higher quality (at least 800px width?)?
In my image editor project I use html-to-image. It's a fork of dom-to-image and it has a few extra options. It has canvasWidth and canvasHeight for scaling the output but I'm not sure how they work because I used another setting called pixelRatio, since in my image editor I have an option to save the image to whatever the editor zoom is set to, so I already had the proper scale value and never ended up trying the other to settings.
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๐งข Stefan's Web Weekly #30
bubkoo/html-to-image โ Generates an image from a DOM node using HTML5 canvas and SVG.
Konva
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How I choose Fabric.js again
Based on this, I found that some of the libraries are dead and no longer have any support. Only two libraries are still alive and have significant amount of stars on GitHub and downloads on NPM. They are Fabric.js and Konva.js.
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I'm trying to make a Nextjs canva clone for my company
I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs.
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What is the appropriate webpack loader for the 'canvas' package in a Node.js environment?
I'm currently using konva (& react-konva) package, to utilize it in Node.js enviroment I also need canvas package installed in. However, when running the code encountering this error:
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Any Ideas How to Create a Graph Builder UI in React?
used goJS in one project and konva in another
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How to make something like this in react? (video in description)
All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/).
- Interactive web-based system map
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React: Comparison of JS Canvas Libraries (Konvajs vs Fabricjs)
Konvajs - is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.
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Plug Konva events into RxJS
During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is required. The most important features Konva offers to me are
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which technology or framework is used to create geometry-draggable canvas like this?
Konva.js - example
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I made a website that puts your face on your pet, using Cloud Vision and ML. The results are absurd as they are ridiculous
Have a go at petswitch.com if you wish... I made the original Petswitch almost ten years ago, and it's had mild success since then, including CNET writing an article about it and it receiving the prestigious honour of 'most useless website' in week 41 of 2018, as determined by theuselesswebindex.com. Aside from the obvious question of why I even made this, it was getting pretty creaky โ I originally built it with PHP and ImageMagick, with the facial features being manually selected via jQuery UI. So I decided to rebuild the whole thing with a full face-to-pet ML pipeline, on static hosting. To get the human face features, the app renders the upload to a temporary img element. This is a handy way to orient the image correctly via the browser, and saves having to deal with EXIF data. It's then resized, rendered to a canvas element, converted to a base64 string, then sent via fetch to Google's Cloud Vision API, which returns landmark coordinates of the face. I use these coordinates to correct any tilt on the face, mask the eyes and mouth via a mask image, then store each masked element as an additional canvas. Detecting pet faces was trickier. Google, Amazon and Microsoft all offer object detection APIs via transfer learning, and the approach is largely the same: you supply a series of images with bounding boxes around the objects you want to detect, either added via a web interface or uploaded via their API. You train a model online from these supplied images, then the service will return the estimated coordinates of any detected objects in an uploaded image. I found a dataset of both cats and dogs that had been labelled with landmarks on their faces, then wrote a script to convert the landmarks into bounding boxes around their eyes and nose, the dimensions based on a simple formula around the distance between the eyes in each image. All in all it's been trained on about 17,000 images of cats and dogs, and the accuracy seems to be pretty good. I was pleased to discover it actually works pretty well on other pets too. I've also added some friendly pets to the Petswitch family for those that don't have a pet on hand. I decided not to use a framework for this, it's written from scratch using a series of ES6 modules โ although I did use Konva to handle the manual selection of facial features if the API can't detect a face. I used ParcelJS as my task runner, and my detection APIs are hosted on Firebase Cloud Functions. Let me know if you have any questions, although I can offer no good explanation for why I created this monstrosity...
What are some alternatives?
html2canvas - Screenshots with JavaScript
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
dom-to-image - Generates an image from a DOM node using HTML5 canvas
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
react-heat-map - A lightweight calendar heatmap react component built on SVG, customizable version of GitHub's contribution graph.
React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.
canvg - JavaScript SVG parser and renderer on Canvas
react-canvas - High performance <canvas> rendering for React components
react-native-picture-puzzle - โ๏ธ ๐งฉ A picture puzzle component.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs โ
eruda - Console for mobile browsers
A-Frame - :a: Web framework for building virtual reality experiences.