htiled VS haskmon

Compare htiled vs haskmon and see what are their differences.

htiled

Import from the Tiled map editor. (by chrra)

haskmon

A Haskell wrapper for Pokeapi.co (by pjrt)
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htiled haskmon
- -
16 2
- -
0.0 0.0
over 5 years ago about 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

htiled

Posts with mentions or reviews of htiled. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning htiled yet.
Tracking mentions began in Dec 2020.

haskmon

Posts with mentions or reviews of haskmon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning haskmon yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing htiled and haskmon you can also consider the following projects:

YACPong

chessIO - Fast haskell chess move generator library and console UCI frontend

hoodie - A toy roguelike game in Haskell

fwgl

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

gore-and-ash-demo - Demostration game for Gore&Ash engine

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

ecstasy - :pill: a GHC.Generics-based entity component system

h2048 - An Implementation of Game 2048

rattletrap - :car: Parse and generate Rocket League replays.

aeson-tiled - Aeson instances for Tiled map editor types

ActionKid - A video game framework for haskell