hse VS proc-bitfield

Compare hse vs proc-bitfield and see what are their differences.

proc-bitfield

A Rust crate to expressively declare bitfield-like structs [Moved to: https://github.com/bigbass1997/proc-bitfield] (by Kelpsy)
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hse proc-bitfield
5 1
673 39
0.4% -
3.6 10.0
8 months ago over 1 year ago
C Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hse

Posts with mentions or reviews of hse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-28.

proc-bitfield

Posts with mentions or reviews of proc-bitfield. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-28.
  • Please add licenses to your projects, rust DS emulator Dust now dead.
    8 projects | /r/rust | 28 Jun 2023
    If you visit https://github.com/Kelpsy/proc-bitfield it redirects to https://github.com/bigbass1997/proc-bitfield. They may not be the same person as Kelpsy may have transferred repo ownership to bigbass1997, but if they did then bigbass1997 probably knows Kelpsy so you could ask them.

What are some alternatives?

When comparing hse and proc-bitfield you can also consider the following projects:

go-sstables - Go library for protobuf compatible sstables, a skiplist, a recordio format and other database building blocks like a write-ahead log. Ships now with an embedded key-value store.

utility-rs - Try impl TypeScript's utility types in rust via proc_macro

dust - A Nintendo DS emulator written in Rust

dust - A Nintendo DS emulator written in Rust for desktop devices and the web, with debugging features and a focus on accuracy

tz-rs - A pure Rust reimplementation of libc functions localtime, gmtime and mktime.

dust - A DS emulator written in Rust

dust - A DS emulator written in Rust

IncludeDB - Tiny key/value-store in a single, embeddable C file. For games, small servers, sbc, etc...

surrealdb_functions - proc-macro to help with using surrealdb's custom functions

RethinkDB - The open-source database for the realtime web.

proc-quote - A procedural macro implementation of `quote!`.