hse
dust
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hse
- Please add licenses to your projects, rust DS emulator Dust now dead.
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What's the big deal about key-value databases like FoundationDB ands RocksDB?
HSE[0] is another storage engine to throw on the pile.
[0]: https://github.com/hse-project/hse
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What projects need C?
We use C on our storage engine. https://github.com/hse-project/hse. C is a good language if you want to be usable from other languages because all languages speak the C ABI.
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Announcing tz-rs, a reimplementation of libc functions localtime, gmtime and mktime in pure Rust with no dependencies
I can tell you have never compiled libcurl from source: https://github.com/hse-project/hse/blob/master/subprojects/packagefiles/curl/meson.build.
- HSE: Heterogeneous-Memory Storage Engine
dust
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Please add licenses to your projects, rust DS emulator Dust now dead.
I realize this is only tangentially on topic, so to make it on topic I want to showcase Dust, Dust is a DS emulator written in rust that is very performant and quite good. or rather it was. if you go to the link now where the repo was https://github.com/Kelpsy/dust the account is now deleted, and development is halted, and while I do have a fork on my GitHub "quackdoc/dust" that as far as I can tell is only one or two commits behind. a license was never added to it.
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proc-bitfield: a crate to expressively declare bitfield-like structs
The crate is primarily geared towards the generation of structs representing hardware I/O registers (like in my own emulator, https://github.com/Kelpsy/dust), or other cases where the bitfield's layout is defined beforehand, and not auto-generated based on its fields.
What are some alternatives?
go-sstables - Go library for protobuf compatible sstables, a skiplist, a recordio format and other database building blocks like a write-ahead log. Ships now with an embedded key-value store.
psa-update - CLI alternative to PSA (Peugeot / Citroën / DS / Opel) infotainment system update (NAC / RCC firmware and navigation maps), hopefully more robust.
dust - A Nintendo DS emulator written in Rust
tz-rs - A pure Rust reimplementation of libc functions localtime, gmtime and mktime.
proc-bitfield - A Rust crate to expressively declare bitfield-like structs [Moved to: https://github.com/bigbass1997/proc-bitfield]
dust - A Nintendo DS emulator written in Rust for desktop devices and the web, with debugging features and a focus on accuracy
IncludeDB - Tiny key/value-store in a single, embeddable C file. For games, small servers, sbc, etc...
dust - A DS emulator written in Rust
RethinkDB - The open-source database for the realtime web.
proc-bitfield - A Rust crate to expressively declare bitfield-like structs