hscript VS haxe

Compare hscript vs haxe and see what are their differences.

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hscript haxe
1 82
248 5,974
0.0% 0.6%
5.4 9.7
4 months ago 7 days ago
Haxe Haxe
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hscript

Posts with mentions or reviews of hscript. We have used some of these posts to build our list of alternatives and similar projects.
  • WIP: GDExtension for Haxe
    1 project | /r/godot | 25 Dec 2022
    At the moment it's a gdextension. Meaning your code gets compiled into a dll godot can load. That requires a restart with every code-change & compile. What's already possible is using everything that the haxe ecosystem supplies, e.g. you can use https://github.com/HaxeFoundation/hscript to add some dynamic logic to your nodes that completely bypasses godot's internal scripting.

haxe

Posts with mentions or reviews of haxe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.

What are some alternatives?

When comparing hscript and haxe you can also consider the following projects:

ldtk - Modern, lightweight and efficient 2D level editor

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

gameBase - Base structure for my games, using Heaps framework and Haxe language.

eso-light-attack-weave - This is a macro for the game Elder Scrolls Online

awesome-haxe-gamedev - Resources for game development on haxe

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.

fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.

haxeui-core - The core library of the HaxeUI framework

Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler

Funkin - A rhythm game made with HaxeFlixel

love - LÖVE is an awesome 2D game framework for Lua.