hscript
Parser and interpreter for Haxe expressions (by HaxeFoundation)
ldtk
Modern, lightweight and efficient 2D level editor (by deepnight)
hscript | ldtk | |
---|---|---|
1 | 2 | |
248 | 3,185 | |
0.0% | - | |
5.4 | 9.7 | |
4 months ago | 13 days ago | |
Haxe | Haxe | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hscript
Posts with mentions or reviews of hscript.
We have used some of these posts to build our list of alternatives
and similar projects.
-
WIP: GDExtension for Haxe
At the moment it's a gdextension. Meaning your code gets compiled into a dll godot can load. That requires a restart with every code-change & compile. What's already possible is using everything that the haxe ecosystem supplies, e.g. you can use https://github.com/HaxeFoundation/hscript to add some dynamic logic to your nodes that completely bypasses godot's internal scripting.
ldtk
Posts with mentions or reviews of ldtk.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing hscript and ldtk you can also consider the following projects:
gameBase - Base structure for my games, using Heaps framework and Haxe language.
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
awesome-haxe-gamedev - Resources for game development on haxe
vshaxe - Haxe Support for Visual Studio Code
hsluv - Human-friendly HSL, website and math
haxe - Haxe - The Cross-Platform Toolkit
as3hx - Convert AS3 sources to their Haxe equivalent
haxeui-core - The core library of the HaxeUI framework
Funkin - A rhythm game made with HaxeFlixel