horsies-viewmodel-editor VS scalu

Compare horsies-viewmodel-editor vs scalu and see what are their differences.

scalu

scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine (by ArgosOfIthica)
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horsies-viewmodel-editor scalu
1 3
18 54
- -
10.0 5.8
over 1 year ago 8 months ago
Batchfile Python
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

horsies-viewmodel-editor

Posts with mentions or reviews of horsies-viewmodel-editor. We have used some of these posts to build our list of alternatives and similar projects.
  • question about console commands.
    1 project | /r/tf2 | 27 Feb 2023
    however there is a viewmodel editor called "horsies-viewmodel-editor" that will allow you to place any viewmodel, anywhere https://github.com/a-horsey/horsies-viewmodel-editor

scalu

Posts with mentions or reviews of scalu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-23.
  • Tic Tac Toe in Dev Console using scripts
    2 projects | /r/tf2 | 23 Sep 2022
    This was made using scalu, a programming language for scripting! The compiled script to use in game is here. It should work in any game with the quake alias type scripting system. If you would like to see the scalu source code, here. I do warn you it is completely spaghetti though😅
  • Tic tac toe script with “AI”
    1 project | /r/Tf2Scripts | 22 Sep 2022
    This was made with scalu: https://github.com/ArgosOfIthica/scalu
  • Looping a command chain
    1 project | /r/tf2scripthelp | 3 Oct 2021
    I wrote a scalu script that spams build and destroy that is turned on and off by a toggle, using the wait command. wait is set to 100, but you can change it to whatever suits you. Check the wiki about wait usage; if your server doesn't allow it and you don't do a check for it, it will cause your game to hang.

What are some alternatives?

When comparing horsies-viewmodel-editor and scalu you can also consider the following projects:

no-muzzleflashes - TF2 video game: Turns off muzzle flash particles, and nulls muzzle flash particles if muzzle flashes can't be turned off through weapon scripts, such as for the Soda Popper

GModCEFCodecFix - 🛠 Automatic Patching/Updating of GMod CEF. Also fixes macOS/Linux launch issues

sunsethud - A Very Bright TF2 HUD

mastercomfig - A modern customization framework for Team Fortress 2

no-hats-bgum - Pack of mods for Team Fortress 2 removing cosmetics and other things.

fake-stattrak - Apply kills to your stattrak and strange weapons in CSGO and TF2 without doing anything

tf2-res-file-list - List of most Team Fortress 2 HUD resource files with screenshots

GTAModTools - A collection of tools to assist with building mods and extracting game data from GTA Trilogy: Definitive Edition

CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.

BEE2.4 - Tool to mod Portal 2's Puzzlemaker

vpk - 📦 Open, Search, Extract and Create VPKs in python