hookdeck-cli
node
hookdeck-cli | node | |
---|---|---|
23 | 941 | |
66 | 104,274 | |
- | 1.2% | |
8.4 | 9.9 | |
4 days ago | 4 days ago | |
Go | JavaScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hookdeck-cli
- Show HN: Hookdeck Event Gateway
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Ask HN: Who is hiring? (June 2023)
Hookdeck | https://hookdeck.com| Remote- CAN | Backend DevOPs
We are seeking an experienced Backend/DevOps professional who has a passion for working with and optimizing databases, and who has hands-on experience with high concurrency and high throughput systems. We are a small team of 9, operating completely remotely and without a schedule.
We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of an early founding team, fully leverage your knowledge & talent, have an impact and work on hard scaling and concurrency challenges then this might be for you.
We are offering competitive compensation & generous stock options. Here are the roles that are currently open:
- Backend/ Dev OP (must be in Canada)
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Ask HN: Who is hiring? (March 2023)
Hookdeck | Growth Engineering Team | Remote | https://hookdeck.com/
Hookdeck is building out the Growth Engineering team to help us improve the user experience across the entire funnel. We are a small team of 9, operating completely remotely and without a schedule.
We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of an early founding team, fully leverage your knowledge & talent, have an impact and work on hard scaling and concurrency challenges then this might be for you.
We are offering competitive compensation & generous stock options. Here are the roles that are currently open:
- Growth Engineer
- Hookdeck
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Ask HN: Who is hiring? (December 2022)
Hookdeck (https://hookdeck.com) | Product Eng, Growth Eng, Backend Eng | Full-Time | Remote (World)
Hookdeck is an infrastructure to consume webhooks simply & reliably. Incoming webhooks are challenging because they require a well-built (and often complex) asynchronous system. We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of a early stage team, fully leverage your knowledge & talent, have an impact on the product experience and implement features from scratch then this might be for you!
We are offering competitive compensation, generous stock options and liberty over your geo & schedule.
We are looking forward to hearing from you! Email me at [email protected]
- Hookdeck: Webhook Infrastructure and Tooling
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Best Practices for Using Webhooks
Shameless plug: if you like the development experience of webhooks at Stripe we offer the same experience on our platform at https://hookdeck.com/ which you can drop in to help you add reliability and a better developer experience to receiving webhooks from anywhere.
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Webhooks.fyi
This is a fantastic resource! Thank you to the folks at ngrok for putting this together! As this site makes clear: webhooks are harder than they appear. Even just consuming webhooks it's easy to get bogged down dealing with issues around rate limits or recovering from bugs that cause missed events! Missed events being particularly painful with platforms that don't offer replay / retry.
Disclaimer: I work at https://hookdeck.com/ & I shamelessly plug our tool for giving you an awesome developer experience working with webhooks and helping deal with some of the concerns brought up on webhooks.fyi.
And if you are interested in webhooks at large a couple more resources worth checking out is the awesome-webhooks[1] list and the r/webhooks[2] subreddit (I just got ownership of the sub and started dusting it off this week after being neglected for the past few years! Please, come join!)
[1] https://github.com/realadeel/awesome-webhooks
[2] https://www.reddit.com/r/webhooks/
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How do you read and understand a new codebase?
and then went throught the codebase: https://github.com/hookdeck/hookdeck-cli
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Roll your own Ngrok with Nginx, Letsencrypt, and SSH reverse tunnelling
Might I recommend Hookdeck as well?
https://hookdeck.com/
Very very useful for handling webhooks and making working with them including locally a pleasure.
node
-
How to set up a new project using Yarn
Let’s see how we could set up a shiny new JavaScript project using the Yarn package manager. We are going to set up nodenv, install Node.js and Yarn, and then initialize a new project that we will then be able to use as a foundation for our further ideas.
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Qu'est-ce qu'un projet MERN Stack et comment créer une application CRUD avec? Partie 2/2, Tutoriel
Node.js ( https://nodejs.org/ )
- WebSockets com Socket.io: Criando Aplicações Real-Time com Node.js
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Day 2: Setting Up Angular Development Environment
Visit the Node.js website and download the latest version of Node.js for your operating system.
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How to Add Firebase Authentication To Your NodeJS App
Basic knowledge of Node.js and its environment setup. If you don't have Node.js installed on your system, make sure you download and install it from the official Node.js website.
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Part 2: Setting Up Your Node.js Environment
Node.js can be easily installed from its official website. Depending on your operating system, you can choose the Windows, macOS, or Linux version. Node.js packages come with npm (Node Package Manager), which is essential for managing dependencies in your projects.
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Announcing Node.js 22.0.0: What’s New and Why It Matters
To get started with Node.js 22.0.0, you can download the latest version from the official Node.js website. For those upgrading from an older version, it is recommended to test your existing applications for compatibility with the new release, particularly if you are using native modules or rely heavily on third-party npm packages.
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How to Make a VS Code Extension Using TypeScript: A Step-by-Step Guide
Node.js (version 10 or higher)
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Getting Started with Next.js: Part 1 - Setting Up Your Project
Before we start, ensure that you have Node.js installed on your computer. This is necessary because we will use Node's package manager (npm) to create our Next.js project. If you need to install Node.js, you can download it from the official Node.js website.
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How to create a react project from scratch
Before starting a new project in react, you need to make sure that you have NodeJS install on your system. You can download the latest version of node at https://nodejs.org. Follow the instructions on the node website to do the installation.
What are some alternatives?
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n8n - Free and source-available fair-code licensed workflow automation tool. Easily automate tasks across different services.
source-map-resolve - [DEPRECATED] Resolve the source map and/or sources for a generated file.
svix-webhooks - The enterprise-ready webhooks service 🦀
sharp-libvips - Packaging scripts to prebuild libvips and its dependencies - you're probably looking for https://github.com/lovell/sharp
nodejs-webhook-server-example
nodejs.dev - A redesign of Nodejs.org built using Gatsby.js with React.js, TypeScript, and Remark.
dbt-core - dbt enables data analysts and engineers to transform their data using the same practices that software engineers use to build applications.
hashlips_art_engine - HashLips Art Engine is a tool used to create multiple different instances of artworks based on provided layers.