hauberk
A web-based roguelike written in Dart. (by munificent)
brogue-js
A port of Brogue to Javascript (by funnisimo)
hauberk | brogue-js | |
---|---|---|
12 | 1 | |
1,951 | 3 | |
- | - | |
7.7 | 10.0 | |
4 months ago | over 3 years ago | |
Dart | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hauberk
Posts with mentions or reviews of hauberk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-03.
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How do you make text or shapes levitate up and down?
Actions can be classes too. In fact, check out this game's actions and you'll see what I mean.
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Procedural dungeon generation
Source from the article: https://github.com/munificent/hauberk/blob/db360d9efa714efb6d937c31953ef849c7394a39/lib/src/content/dungeon.dart
- Hauberk: A web-based roguelike written in Dart
- Things I've learned building a modern TUI framework
- Let's learn D game programming development
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Any really big browser based rogue likes out there?
Take a look at hauberk: https://munificent.github.io/hauberk/
- Hauberk: A Roguelike in Dart
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Simple Dungeon Map Generation
That Bob Nyquist has a pretty cool roguelike on github called Hauberk written in Dart, amongst a number of other good related dev articles and best practices on his blog.
https://github.com/munificent/hauberk
- Rule
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How to handle monsters casting abilities?
In my roguelike, all monsters can by default walk and melee. Then each breed of monster may have one or more Move objects. A move represents a kind of special move that a monster may perform along with the logic to decide whether or not the monster wants to. (For example, a move for teleporting away only wants to be used when the monster is near death and trying to flee.)
brogue-js
Posts with mentions or reviews of brogue-js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-28.
-
Any really big browser based rogue likes out there?
Here's a JS port of Brogue Looks pretty faithful other than some missing environmental animation (maybe a reflection of the version ported?). The runnable version is in the dist folder.
What are some alternatives?
When comparing hauberk and brogue-js you can also consider the following projects:
Ink - 🌈 React for interactive command-line apps
dlangui - Cross Platform GUI for D programming language
dcompute - DCompute: Native execution of D on GPUs and other Accelerators
Consolonia - A cross-platform UI framework for .NET.
DIID - Do It In D. With great power comes great readability.
ranger - A VIM-inspired filemanager for the console
colors - Color standards for terminal emulators
LOTW - A high-level OS for the modern web platform (legacy version)
adventofcode - Advent of Code solutions of 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 in Scala
timg - A terminal image and video viewer.
dflat - D-Flat Text Windowing System for UNIX