haste-compiler
A GHC-based Haskell to JavaScript compiler (by valderman)
uu-cco
Tools for the CCO (Compiler Construction) course at the UU (Utrecht University) (by UU-ComputerScience)
haste-compiler | uu-cco | |
---|---|---|
4 | - | |
1,447 | 7 | |
- | - | |
0.0 | 0.0 | |
over 5 years ago | about 3 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
haste-compiler
Posts with mentions or reviews of haste-compiler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-08.
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Resurrection/modernization of an old Haskell+Haste project (boardgame Yinsh)
Back then, I was using Haste to compile Haskell to JavaScript for the frontend part. But now I fail to properly restore the environment to make the hastec call work. Also, I'm not sure if Haste is still actively maintained.
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Looking for small finished games developed in Haskell
My ludum-dare 34 entry does have scrolling, and some images which are only visible in some screens but not others. I didn't do any effort to load and unload them as required though, I just keep everything loaded at all times. One potential difficulty is that this game uses Haste to compile Haskell to JavaScript, soI don't know if your framework supports that.
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Reactive Clojure: You don't need a web framework, you need a web language
Very cool Dustin. Reminds me (a little) of some work that the Haskell Haste folks were doing to blur the front/backend via the compiler. Interested to see what you learn along the way refactoring hyperfiddle.
- A GHC-based Haskell to JavaScript compiler
uu-cco
Posts with mentions or reviews of uu-cco.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning uu-cco yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing haste-compiler and uu-cco you can also consider the following projects:
dhall - Maintainable configuration files
hLLVM
CPL - An interpreter of Hagino's Categorical Programming Language (CPL).
sjsp
Elm - Compiler for Elm, a functional language for reliable webapps.
core-compiler - compile your own functional language
fst - Haskell package for construction and running of finite state transducers.
wasm - Haskell WebAssembly Toolkit
strict-ghc-plugin
feldspar-compiler - This is the compiler for the Feldspar Language.
ajhc - A fork of jhc. And also a Haskell compiler.