guify VS folio-2019

Compare guify vs folio-2019 and see what are their differences.

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guify folio-2019
1 1
276 4,160
- -
0.0 0.0
about 1 year ago 3 months ago
JavaScript JavaScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

guify

Posts with mentions or reviews of guify. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-22.

folio-2019

Posts with mentions or reviews of folio-2019. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-22.
  • Drive a Tesla Cybertruck or literally any car on your browser with Threejs
    12 projects | dev.to | 22 Feb 2022
    Everybody hates going through the docs, well at least most of the developers I know do hate reading docs quite a lot, but threejs, although it is very popular and the community using it is constantly growing, there is not much information on how to build certain things online, unless you're figuring out things by yourself. I had to go through that painful journey of trying to figure out, how to get a raycast vehicle up and running on my browser. There's a course by Nik Lever on how to create a 3D car racing game with threejs and cannonjs. I almost got to a point where I was about to buy his course, which I am sure is excellent, but again it's not free. After going through the docs a little bit more harder and with the help of Poimandres' developers on Discord and going through Bruno's code for his portfolio, I finally figured out how to get a raycast vehicle up and running on my browser. Boy did it feel good, but it took a lot of effort since the docs aren't that helpful, and the best way to get something working on your computer is to basically play with a project which is already built using the same technology you're trying to implement and trying to reproduce it for your project.

What are some alternatives?

When comparing guify and folio-2019 you can also consider the following projects:

webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

racing-game - 🏎 Open source racing game developed by everyone willing

JSZip - Create, read and edit .zip files with Javascript

three.js - JavaScript 3D Library.

cannon-es - 💣 A lightweight 3D physics engine written in JavaScript.

babel-sublime - Syntax definitions for ES6 JavaScript with React JSX extensions.

stats.js - JavaScript Performance Monitor

raycast-vehicle-engine - Drive your favorite 3D car in your threejs world just by uploading the GLTF Model and generating code all on the browser itself!