groundup | errors | |
---|---|---|
11 | 6 | |
7 | 5 | |
- | - | |
0.7 | 5.9 | |
about 1 year ago | 6 months ago | |
Go | Go | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
groundup
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[OpenSource] I am building high performance Plex alternative in Go for Movies and TV Show
I did that from https://github.com/golangast/groundup
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Looking for a project to work on
I don't think this project is mainstream and I can see others argue not beginner friendly.... But if you are bored I do need help in https://github.com/golangast/groundup
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Anyone looking for developer to co-work on non-trivial opensource?
This is more of an idea generator than a project and it has a lot of issues but really I just want an app where you generate parts of a website for your own thing. https://github.com/golangast/groundup
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How would one build future-proof application?
I am building this which is basically a learning project and very beta if you can even call it that. More like an idea incubator then an app. https://github.com/golangast/groundup
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feeling burnt out / looking for project idea
I'm building a code generator in go and it's a lot of fun. It gets sometimes hard but not in a crazy way. You can use whatever you want from it. https://github.com/golangast/groundup
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Does Go need overcoding for tasks that other languages can execute in one liners (or with less code)?
If you want more control then I am in the middle of making something that generates code but it's not blog ready. You might be able to look at the code and take it. I'm just doing it to learn. https://github.com/golangast/groundup
- Go overtook Ruby and ranked #3 among the most used backend languages for pull requests since 2021
- Which framework do you use for api and frontend?
- Share Your Code.. Share your most unique piece of Go code.
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Everybody always says to 'build your own projects' or 'solve your own problems', what are some things you've done or personally solved for yourself that can inspire others to get their own ideas from?
Project - https://github.com/golangast/groundup
errors
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Share Your Code.. Share your most unique piece of Go code.
I have errors too ) https://github.com/nikandfor/errors
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Proposal: errors.With(err, other error) error
Full code with few tests is here
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Anyone using github.com/pkg/errors for stack traces?
I did the same :)
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go-faster/errors: clear go error wrapping with caller (xerrors fork with Wrap)
I have errors package too.
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Effective Error Handling in Golang
I want to add that when wrapping error you should add function name you've called not function name you are in. Caller of your function already knows what he is called and he'll wrap it if he needs to. Or even better use human message and function name you can get out of Program Counter attached to the error. Non-stdlib errors package can do that (I use my own).
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e4: an error handling package
By the way I've experimented with errors either.
What are some alternatives?
kvdi - A Kubernetes-native Virtual Desktop Infrastructure
errors - A drop-in replacement for Go errors, with some added sugar! Unwrap user-friendly messages, HTTP status code, easy wrapping with multiple error types.
Parterm - Remote control for your terminal
simplerr - Advanced Go error handling, made simple
Postman-Sentinel - A Discord Bot that blocked 1000+ phishing attacks
blockscan - a mini blockchain scanner
yup - source code of the yup compiler and other related tools
pcre - Pure-Go port of the PCRE2 regular expression engine.
sigma - a small wrapper around go-chi HTTP router.
snaky - snake game implementation using 2d array in Go
JRatioBoost - A Java version of my ratio boost program that boosts your ratio on any private torrent tracker
errors - Simple error handling primitives