gridworld
Automatic creation of distributed factorio gridworlds connected using edge_transports (by Danielv123)
factorio-example-mod
Lightweight modular example mod with various features and compatibilities (by ZwerOxotnik)
gridworld | factorio-example-mod | |
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2 | 1 | |
4 | 25 | |
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8.3 | 4.1 | |
11 days ago | 8 months ago | |
Lua | Lua | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gridworld
Posts with mentions or reviews of gridworld.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-27.
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nuclear power is just better
I am working on a plugin for clusterio that automates gridworld creation where new servers are automatically created and load balanced when you reach the edge of the generated world: https://github.com/danielv123/gridworld
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Working on a mod to better facilitate multi server clusters
This is a plugin for clusterio to make it easier to generate a large cluster of interconnected worlds. You select the size of each world and the number of worlds in the grid through the web interface and press go. The servers are automatically generated and configured according to your map exchange string. You can run between servers by walking on the edge area and pressing E to accept the reconnect. Inventory is carried over between servers as well. It remembers what point along the border you were at when you crossed over which is nice when building factories right at a border. The belt transfer system has been tested for a few months now and should be fairly stable with hundreds of belts not causing any issues. For more information, see https://github.com/clusterio/clusterio and https://github.com/danielv123/gridworld , the latter of which is still very much WIP.
factorio-example-mod
Posts with mentions or reviews of factorio-example-mod.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing gridworld and factorio-example-mod you can also consider the following projects:
factorioClusterio - internet communication for factorio mods
even-distribution - Even Distribution Factorio Mod
Logistic-Train-Network - Factorio mod adding logistic network for trains.
factorio-replay-timelapse - Make timelapses from Factorio replay saves!
zk-lib - Multipurpose Factorio library with switchable addons
factorio-lua-compiler - [Factorio mod]
FactoryPlanner - A mod for Factorio. Allows you to plan out your production in detail.
Satisfactorio - Factorio mod that brings Satisfactory mechanics
TLBE - TLBE - Time Lapse Base Edition
factorio-money-UI - [Factorio mod] Adds new UI into player's inventory to show money.
commands - Adds switchable safe commands for Factorio. Feel free to suggest your commands.
gridworld vs factorioClusterio
factorio-example-mod vs even-distribution
gridworld vs Logistic-Train-Network
factorio-example-mod vs factorio-replay-timelapse
gridworld vs zk-lib
factorio-example-mod vs factorio-lua-compiler
gridworld vs FactoryPlanner
factorio-example-mod vs Satisfactorio
gridworld vs TLBE
factorio-example-mod vs factorio-money-UI
gridworld vs Satisfactorio
factorio-example-mod vs commands