gore-and-ash VS tetris

Compare gore-and-ash vs tetris and see what are their differences.

gore-and-ash

Attempt to build game engine with networking in Haskell using FRP as core idea. (by Teaspot-Studio)
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gore-and-ash tetris
- 2
8 851
- -
0.0 0.0
almost 6 years ago 8 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gore-and-ash

Posts with mentions or reviews of gore-and-ash. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning gore-and-ash yet.
Tracking mentions began in Dec 2020.

tetris

Posts with mentions or reviews of tetris. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-07.

What are some alternatives?

When comparing gore-and-ash and tetris you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

network-manager-tui - Network manager tui

gore-and-ash-demo - Demostration game for Gore&Ash engine

ClojureCLR - A port of Clojure to the CLR, part of the Clojure project

tateti-tateti - Meta tic-tac-toe ncurses game.

NeovimKeys - Practice using Neovim and Moving around with the Keys HJKL.

breakout - Breakout

brick-skylighting - Display syntax-highlighted text in Brick user interfaces

gore-and-ash-lambdacube

haverer - Haskell implementation of Loveletter

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

happlets-lib-gtk