gopy
Apache Arrow
gopy | Apache Arrow | |
---|---|---|
5 | 75 | |
1,868 | 13,523 | |
1.4% | 1.1% | |
6.7 | 10.0 | |
3 days ago | 6 days ago | |
Go | C++ | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gopy
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Making Python 100x faster with less than 100 lines of Rust
I've used gopy[0] recently to access a go library in Python. It surprisingly Just Worked, but I was disappointed by some performance issues, like converting lists to slices.
[0] https://github.com/go-python/gopy
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Golang vs python for AI
the heavy lifting is done in native libraries and you get to experiment fast using an easy language. the combo is quite hard to beat. Now there is a missed opportunity to write such libraries in Go, but as I read here and there Go is hard to integrate well as a library. There is gopy but it's light years away from PyO3 for instance, I don't think it'll ever gain traction, but who knows.
- Is the statement true, that Python and its ecosystem lacks speed for mission-critical large-scale applications?
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I went about learning Rust
> So if you learn Go, you'll never be able to use it to interoperate with e.g. your Python program to speed it up.
Never done it myself, but:
https://www.ardanlabs.com/blog/2020/07/extending-python-with...
https://github.com/go-python/gopy
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Rust or C/C++ to learn as a secondary language?
Check out gopy for an easy way to extend your Python code with Go.
Apache Arrow
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How moving from Pandas to Polars made me write better code without writing better code
In comes Polars: a brand new dataframe library, or how the author Ritchie Vink describes it... a query engine with a dataframe frontend. Polars is built on top of the Arrow memory format and is written in Rust, which is a modern performant and memory-safe systems programming language similar to C/C++.
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From slow to SIMD: A Go optimization story
I learned yesterday about GoLang's assembler https://go.dev/doc/asm - after browsing how arrow is implemented for different languages (my experience is mainly C/C++) - https://github.com/apache/arrow/tree/main/go/arrow/math - there are bunch of .S ("asm" files) and I'm still not able to comprehend how these work exactly (I guess it'll take more reading) - it seems very peculiar.
The last time I've used inlined assembly was back in Turbo/Borland Pascal, then bit in Visual Studio (32-bit), until they got disabled. Then did very little gcc with their more strict specification (while the former you had to know how the ABI worked, the latter too - but it was specced out).
Anyway - I wasn't expecting to find this in "Go" :) But I guess you can always start with .go code then produce assembly (-S) then optimize it, or find/hire someone to do it.
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Time Series Analysis with Polars
One is related to the heritage of being built around the NumPy library, which is great for processing numerical data, but becomes an issue as soon as the data is anything else. Pandas 2.0 has started to bring in Arrow, but it's not yet the standard (you have to opt-in and according to the developers it's going to stay that way for the foreseeable future). Also, pandas's Arrow-based features are not yet entirely on par with its NumPy-based features. Polars was built around Arrow from the get go. This makes it very powerful when it comes to exchanging data with other languages and reducing the number of in-memory copying operations, thus leading to better performance.
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TXR Lisp
IMO a good first step would be to use the txr FFI to write a library for Apache arrow: https://arrow.apache.org/
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3D desktop Game Engine scriptable in Python
https://www.reddit.com/r/O3DE/comments/rdvxhx/why_python/ :
> Python is used for scripting the editor only, not in-game behaviors.
> For implementing entity behaviors the only out of box ways are C++, ScriptCanvas (visual scripting) or Lua. Python is currently not available for implementing game logic.
C++, Lua, and Python all implement CFFI (C Foreign Function Interface) for remote function and method calls.
"Using CFFI for embedding" https://cffi.readthedocs.io/en/latest/embedding.html :
> You can use CFFI to generate C code which exports the API of your choice to any C application that wants to link with this C code. This API, which you define yourself, ends up as the API of a .so/.dll/.dylib library—or you can statically link it within a larger application.
Apache Arrow already supports C, C++, Python, Rust, Go and has C GLib support Lua:
https://github.com/apache/arrow/tree/main/c_glib/example/lua :
> Arrow Lua example: All example codes use LGI to use Arrow GLib based bindings
pyarrow.from_numpy_dtype:
- Show HN: Udsv.js – A faster CSV parser in 5KB (min)
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Interacting with Amazon S3 using AWS Data Wrangler (awswrangler) SDK for Pandas: A Comprehensive Guide
AWS Data Wrangler is a Python library that simplifies the process of interacting with various AWS services, built on top of some useful data tools and open-source projects such as Pandas, Apache Arrow and Boto3. It offers streamlined functions to connect to, retrieve, transform, and load data from AWS services, with a strong focus on Amazon S3.
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Cap'n Proto 1.0
Worker should really adopt Apache Arrow, which has a much bigger ecosystem.
https://github.com/apache/arrow
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C++ Jobs - Q3 2023
Apache Arrow
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Wheel fails for pyarrow installation
I am aware of the fact that there are other posts about this issue but none of the ideas to solve it worked for me or sometimes none were found. The issue was discussed in the wheel git hub last December and seems to be solved but then it seems like I'm installing the wrong version? I simply used pip3 install pyarrow, is that wrong?
What are some alternatives?
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h5py - HDF5 for Python -- The h5py package is a Pythonic interface to the HDF5 binary data format.
prisma-engines - 🚂 Engine components of Prisma ORM
Apache Spark - Apache Spark - A unified analytics engine for large-scale data processing
poly-match - Source for the "Making Python 100x faster with less than 100 lines of Rust" blog post
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
cpy3 - Go bindings to the CPython-3 API
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PythonCall.jl - Python and Julia in harmony.
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