gomponents
webxx
gomponents | webxx | |
---|---|---|
8 | 5 | |
715 | 29 | |
5.6% | - | |
5.9 | 7.4 | |
3 days ago | 3 months ago | |
Go | C++ | |
MIT License | MIT License |
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gomponents
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Templ: A language for writing HTML user interfaces in Go
I'm really happy you like it. :) And thank you for your comment, I really appreciate newcomer viewpoints especially.
Have a look at the `Classes` helper component already available: https://github.com/maragudk/gomponents/blob/main/components/...
Yeah, I'm not a total fan of the runtime panics, but it was a tradeoff where I chose in favour of API simplicity and readability. In practice, it works out well, because you catch any typos at development time.
I've had elements and attributes in separate packages before, but then you can't dot-import both packages and not have name clashes, and have to either prefix elements or attributes with the package name, which makes the code much less readable. Again, a tradeoff. :)
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Template Engine Recommendation
Gomponents:
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HTML Templates | Why would you use them over react?
I now always use https://github.com/maragudk/gomponents for frontend components (I'm the author of that library) together with HTMX (https://github.com/maragudk/gomponents-htmx), and it's just so much more fun and fast to work with.
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How to render html children inside nested templates
However, there is an alternative to achieve React-ish components in Go using this package: https://github.com/maragudk/gomponents
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Daz: Composable HTML components in golang
reminds me of https://github.com/maragudk/gomponents
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How painful is SSR with Go, really?
I’ve also started just rendering views from the Go backend. It’s so nice and simple when you don’t need an SPA (like in your case). I didn’t like the syntax of html/template though, so I started a small view component library. Maybe it would be useful to you too, wrote about it here: https://www.maragu.dk/blog/gomponents-declarative-view-components-in-go/
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How I build web frontends in Go
Are you speaking of something like: gomponents? I can see what it has to offer. I tried it for half an hour but did not feel that well about it.
webxx
- Webxx: Declarative, composable, concise and fast HTML and CSS in C++
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Templ: A language for writing HTML user interfaces in Go
I believe I recently built something to do exactly what you're describing for HTML, though it's C++ (but maybe a useful basis for a rust version - I don't know).
https://github.com/rthrfrd/webxx
- Show HN: Webxx – Declarative HTML and CSS components for C++
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webxx: Declarative, composable & fast HTML+CSS components
Thanks, noted!
What are some alternatives?
hyperscript - Create HyperText with JavaScript.
cub - [ARCHIVED] Cooperative primitives for CUDA C++. See https://github.com/NVIDIA/cccl
go-admin - A golang framework helps gopher to build a data visualization and admin panel in ten minutes
fast_io - Significantly faster input/output for C++20
vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.
Hacktoberfest - Make your first PR! ~ A beginner friendly repository made specifically for open source beginners. Add any program under any language (it can be anything from a hello-world program to a complex data structure algorithm) or update the existing one. Just make sure you add the program under the correct language directory. Happy coding
goview - Goview is a lightweight, minimalist and idiomatic template library based on golang html/template for building Go web application.
golang-layout-tpl-example - A small example how to implement page templates using the same layout in Go. Just for education purposes.
vugu - Vugu: A modern UI library for Go+WebAssembly (experimental)
templ - A language for writing HTML user interfaces in Go.
html - html is a go library for generating html components such as buttons, form fields, forms, tables and more using golang.