gomponents
quicktemplate
gomponents | quicktemplate | |
---|---|---|
8 | 12 | |
715 | 3,003 | |
5.6% | - | |
5.9 | 0.0 | |
3 days ago | 11 months ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gomponents
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Templ: A language for writing HTML user interfaces in Go
I'm really happy you like it. :) And thank you for your comment, I really appreciate newcomer viewpoints especially.
Have a look at the `Classes` helper component already available: https://github.com/maragudk/gomponents/blob/main/components/...
Yeah, I'm not a total fan of the runtime panics, but it was a tradeoff where I chose in favour of API simplicity and readability. In practice, it works out well, because you catch any typos at development time.
I've had elements and attributes in separate packages before, but then you can't dot-import both packages and not have name clashes, and have to either prefix elements or attributes with the package name, which makes the code much less readable. Again, a tradeoff. :)
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Template Engine Recommendation
Gomponents:
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HTML Templates | Why would you use them over react?
I now always use https://github.com/maragudk/gomponents for frontend components (I'm the author of that library) together with HTMX (https://github.com/maragudk/gomponents-htmx), and it's just so much more fun and fast to work with.
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How to render html children inside nested templates
However, there is an alternative to achieve React-ish components in Go using this package: https://github.com/maragudk/gomponents
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Daz: Composable HTML components in golang
reminds me of https://github.com/maragudk/gomponents
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How painful is SSR with Go, really?
I’ve also started just rendering views from the Go backend. It’s so nice and simple when you don’t need an SPA (like in your case). I didn’t like the syntax of html/template though, so I started a small view component library. Maybe it would be useful to you too, wrote about it here: https://www.maragu.dk/blog/gomponents-declarative-view-components-in-go/
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How I build web frontends in Go
Are you speaking of something like: gomponents? I can see what it has to offer. I tried it for half an hour but did not feel that well about it.
quicktemplate
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Templ: A language for writing HTML user interfaces in Go
Here are a couple:
https://github.com/julvo/htmlgo
https://github.com/rohanthewiz/element
I'm sure there are many more.
The thing about these is that performance is often not as good as when using templates, especially when the templates are compiled to native code. Quicktemplate [1] is still the leader here IMO, and I don't think the OP project brings much that couldn't be done pretty easily with QT.
[1] https://github.com/valyala/quicktemplate
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Full stack web dev with Go.
From my experience you don't really need a distinct frontend framework for web development in Go. I've been able to use quicktemplate for some of my projects for rendering HTML pretty effectively. I've written about using it here.
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What is the current ideal choice for server-side rendered web frameworks?
If the question is about templating libraries, then I've seen people use other libraries than the html/template, like https://github.com/hoisie/mustache or https://github.com/valyala/quicktemplate
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The templ templating language: 2 years later
I originally started out trying to add features to quicktemplate, but didn't get any engagement, so went my own way: https://github.com/valyala/quicktemplate/issues/80
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Go Time #266: Is htmx the way to Go?
I've been using quick template with htmx and I'm really enjoying the combo. As a mostly backend developer it's a pretty intuitive approach. Now if someone could just build something to simplify working with CSS...
- Ask HN: Slimvoice Alternative?
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Using multiple repositories in your CI builds
Like with the previous post, we're going to use djinn-ci/imgsrv as an example of using multiple sources in a build manifest. If we look at the top of the manifest file, we will see that it requires three repositories to build. These are, the source code for djinn-ci/imgsrv itself, golang/tools, and valyala/quicktemplate, defined like so,
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Why Hugo’s Documentation Sucks
I like Hugo quite a lot, but I don't like Go's standard library templates. I wonder if it is possible to use https://github.com/valyala/quicktemplate with Hugo?
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[HELP]XML encoding and decoding
For encoding, the receivers usually want very specific encoding (namespaces, nil as xsi:nil, not omitted value...) - templating with text/template or github.com/valyala/quicktemplate is easier on the long run, than fight with xml.Marshal and the other end's unspoken assumptions.
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Templ - a new templating language for Go, with autocomplete, syntax highlighting and formatting
The "Hello World" example is up at https://github.com/a-h/qt-lsp - it's called qt-lsp because I started down this track looking to build IDE support for quicktemplate - https://github.com/valyala/quicktemplate/issues/80 - but didn't think it was practical when I dug into the design of quicktemplate more.
What are some alternatives?
hyperscript - Create HyperText with JavaScript.
pongo2 - Django-syntax like template-engine for Go
go-admin - A golang framework helps gopher to build a data visualization and admin panel in ten minutes
Jet Template Engine for GO - Jet template engine
vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.
hero - A handy, fast and powerful go template engine.
goview - Goview is a lightweight, minimalist and idiomatic template library based on golang html/template for building Go web application.
fasttemplate - Simple and fast template engine for Go
vugu - Vugu: A modern UI library for Go+WebAssembly (experimental)
templ - A language for writing HTML user interfaces in Go.
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