gomodifytags VS go

Compare gomodifytags vs go and see what are their differences.

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gomodifytags go
3 2,079
2,196 119,900
- 0.9%
1.9 10.0
7 days ago 3 days ago
Go Go
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gomodifytags

Posts with mentions or reviews of gomodifytags. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-23.
  • Which Tools Do You use daily for Golang development?
    8 projects | /r/golang | 23 Jan 2023
    gomodifytags
  • Libraries you use most of your projects?
    30 projects | /r/golang | 2 Nov 2022
    https://github.com/fatih/gomodifytags - generate or modify struct tags
  • Improving the code from the official Go RESTful API tutorial
    2 projects | news.ycombinator.com | 17 Nov 2021
    I suspect it's because Go's general philosophy is that it's better to be verbose and explicit (than terse and magical). Probably falls under "clear is better than clever" from Rob Pike's Go Proverbs: http://go-proverbs.github.io/

    I think if this feature was added, it would not be with struct tags, but with an Encoder.SetFieldTransform(json.SnakeCase) or similar setting.

    That might be quite a nice feature, actually. You could provide your own function to transform names when marshaling, and for unmarshaling it would strip punctuation and match case insensitively (because it's hard to do the reverse transform, for example should user_id go to UserId or UserID, and if the latter, how does the transform know?).

    In any case, it seems like an issue was opened proposing something like that a couple of years ago (https://github.com/golang/go/issues/23027), and Russ Cox responded that the JSON package is basically done, but you could either fork it and add the feature, or use a tool that modifies struct tags like https://github.com/fatih/gomodifytags

go

Posts with mentions or reviews of go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.
  • Arena-Based Parsers
    4 projects | news.ycombinator.com | 8 May 2024
    The description indicates it is not production ready, and is archived at the same time.

    If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.

    For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).

    Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).

    There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.

  • Go: the future encoding/json/v2 module
    2 projects | dev.to | 2 May 2024
    A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
  • Evolving the Go Standard Library with math/rand/v2
    2 projects | news.ycombinator.com | 1 May 2024
    I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles

    The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397

  • Microsoft Maintains Go Fork for FIPS 140-2 Support
    5 projects | news.ycombinator.com | 30 Apr 2024
    There used to be the GO FIPS branch :

    https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...

    But it looks dead.

    And it looks like https://github.com/golang-fips/go as well.

  • Borgo is a statically typed language that compiles to Go
    21 projects | news.ycombinator.com | 30 Apr 2024
    I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:

    - A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644

    - The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412

    Here are some excerpts from the latest Go survey [1]:

    - "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."

    - "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."

    I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.

    [1]: https://go.dev/blog/survey2024-h1-results

  • AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
    4 projects | dev.to | 28 Apr 2024
    Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
  • How to use Retrieval Augmented Generation (RAG) for Go applications
    3 projects | dev.to | 28 Apr 2024
    Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
  • From Homemade HTTP Router to New ServeMux
    4 projects | dev.to | 26 Apr 2024
    net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
  • Building a Playful File Locker with GoFr
    4 projects | dev.to | 19 Apr 2024
    Make sure you have Go installed https://go.dev/.
  • Fastest way to get IPv4 address from string
    1 project | news.ycombinator.com | 14 Apr 2024

What are some alternatives?

When comparing gomodifytags and go you can also consider the following projects:

dynamic-struct - Golang package for editing struct's fields during runtime and mapping structs to other structs.

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

gopium - Gopium 🌺: Smart Go Structures Optimizer and Manager

TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.

autogold - Automatically update your Go tests

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

go-wiki - This is a Golang open-source module that makes it easy to access and parse data from Wikipedia (Wikipedia API wrapper)

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

teller - Cloud native secrets management for developers - never leave your command line for secrets.

Angular - Deliver web apps with confidence 🚀

kong - Kong is a command-line parser for Go

golang-developer-roadmap - Roadmap to becoming a Go developer in 2020