godotons
An addon for managing out of band addons in Godot 4.2+ (by Ducking-Games)
godot_animationplayer_spriteframes_helper
AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation. (by KikimoraGames)
godotons | godot_animationplayer_spriteframes_helper | |
---|---|---|
1 | 1 | |
12 | 18 | |
- | - | |
7.3 | 4.4 | |
4 months ago | over 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godotons
Posts with mentions or reviews of godotons.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Pure GDScript Addon Manager
We have been working on a pure GDScript addon for Godot to enable management of assets not in the asset library. Lots of assets have compatibility branches for 4.x or update far more frequently than the asset library. We got tired of managing these by hand, so we wrote Godotons to do the lifting for us. While it is currently in active development and may present some quirks and bugs, our small indie studio is already using it on our WIP title to manage our addons (including Godotons itself) We are very open to feature requests, bug reports, and general community engagement. I hope to see you in our github issues! https://github.com/Ducking-Games/godotons
godot_animationplayer_spriteframes_helper
Posts with mentions or reviews of godot_animationplayer_spriteframes_helper.
We have used some of these posts to build our list of alternatives
and similar projects.
-
AnimationPlayer SpriteFrames Helper - because I'm not doing this manually ever again ( repo in comments)
Link to repository- https://github.com/KikimoraGames/godot_animationplayer_spriteframes_helper
What are some alternatives?
When comparing godotons and godot_animationplayer_spriteframes_helper you can also consider the following projects:
godot4-oceanfft - Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders
PostgreSQLClient - PostgreSQL connector for Godot Engine in GDScript.
godot_card_engine - A plugin for Godot to create card based games
PankuConsole - Feature-packed real-time debugging toolkit for Godot Engine.
Voxel-Core - Voxel plugin for the Godot game engine!
nativelib - NativeLib is a plugin management system for Godot engine.
GodotTouchInputManager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
godotons vs godot4-oceanfft
godot_animationplayer_spriteframes_helper vs PostgreSQLClient
godot_animationplayer_spriteframes_helper vs godot_card_engine
godot_animationplayer_spriteframes_helper vs PankuConsole
godot_animationplayer_spriteframes_helper vs Voxel-Core
godot_animationplayer_spriteframes_helper vs nativelib
godot_animationplayer_spriteframes_helper vs GodotTouchInputManager