godot_heightmap_plugin
godot-tbloader
godot_heightmap_plugin | godot-tbloader | |
---|---|---|
27 | 8 | |
1,620 | 225 | |
- | - | |
7.3 | 3.3 | |
15 days ago | 4 days ago | |
GDScript | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot_heightmap_plugin
- Is it possible to hide faces of a cube that player cant see?(optimization)
-
Godot 4 Terrain
Zylann's repo has a v4-compatible branch that was last updated 4 days ago, and there seems to be another one working on this, and another one published a few months ago, plus there are lots of videos out there about doing it in other tools and then just importing the heightmaps / splatmaps in Godot (e.g. from devmar's YT channel).
- Terrain in Godot 4
-
What projects / addons / libraries are you missing in 4.0?
godot_heightmap_plugin
-
How do people make 3D levels for their games in Godot?
Back in 3.0 I was using this plugin for heightmap terrain: https://github.com/Zylann/godot_heightmap_plugin
-
Will Zylann terrain addon be ported to Godot 4.0 ?
source: https://github.com/Zylann/godot_heightmap_plugin/issues/279
-
Painting meshes in Godot like the Unity Terrain
You can create terrain and paint it with the zylann.hterrain plugin. Currently only supports Godot 3.x.
-
Godot for AA/AAA game development - What's missing?
Sweet, how's the tooling to actually make a playable textured level from a heightmap though? In 3.0 I had to rely on Zylann's excellent plugin which was all well and good but I needed to compile it for each platform I wanted to ship on, and editor integration was good but not perfect. Also procedural generation of terrain in-game wasn't practical.
As we know, there's a lack of a node similar to Unreal's Landscape and Unity's Terrain. I believe this hurts Godot more than generally assumed. There is of course Zylann's plugin for 3.x, but I believe an officially supported node for this would be incredibly beneficial. Zylann's plugin will most likely get updated for 4.x eventually, but I personally know people who were shocked to find out that this functionality was not in Godot 4 when it had so many improvements for 3D - and it ended up being the deal breaker that pushed them away.
-
I made a terrain editor for Godot 4
The one I know is Zylann.hterrain which is gdscript but also not updated for 4.x
godot-tbloader
-
Choosing a map editor plugin for my project
Problem now is that I've come across a Qodot alternative called tbloader, but I'm not sure which is the better choice. Does anybody have experience with both qodot and tbloader that could offer some insight?
-
Now it's official, the wait is over!
For non-C# builds, use godot-tbloader which is a GDExtension. There's also a pure GDScript .map/.bsp loader being worked on.
-
How do people make 3D levels for their games in Godot?
Or tb-loader
-
Release candidate: Godot 4.0 RC 1
https://github.com/codecat/godot-tbloader (GDExtension)
-
My scuffed Counter-Strike game has been going well for now and I think I know what kind of twist and turns to add in the future.
I recommend trenchbroom support so your players have a level editor ready to go. Check out tbloader.
-
How practical is a MacBook Pro M1 for Godot game development?
It seems https://github.com/codecat/godot-tbloader is aiming to supersede Qodot for Godot 4.
- Just wanted to share this amazing plugin for 4.0, enabling the use of good ol' modding map editors like GtkRadiant or TrenchBroom as 3D modelling software!
-
Playing around with independent interior lighting, what do you think?
Right now everything is being built in Trenchbroom and then compiled in Godot using TBLoader
What are some alternatives?
scatter - Godot engine addon to randomly fill an area with props or other scenes
Qodot - Quake .map support for Godot 4.2
tps-demo - Godot Third Person Shooter with high quality assets and lighting
gdQmapbsp - A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively
scratch_animater - Demo of an simple animation program with the scratch canvas addon. [Moved to: https://github.com/boukew99/scratch_animator]
godot-vintage-builds - Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes
protongraph - Experimental node-based software for procedural content generation
terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)
godot-demo-projects - Demonstration and Template Projects
godot_terrain_plugin - 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED]
hs-mercs-clone - Turn-based RPG prototype in Godot.
godot-4-3d-third-person-controller - Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.