godot.nvim
Run and debug your Godot game in neovim (by Lommix)
quickgd.nvim
auto-completion for gdshader with treesitter support using glsl and commands for interacting with godot through neovim (by QuickGD)
godot.nvim | quickgd.nvim | |
---|---|---|
2 | 1 | |
85 | 8 | |
- | - | |
10.0 | 4.8 | |
over 1 year ago | 4 months ago | |
Lua | Lua | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot.nvim
Posts with mentions or reviews of godot.nvim.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-24.
-
Debugger Plugin for the Godot Game Engine
Love Godot, but not being able to debug my projects quickly in Neovim was a Problem, so learned Lua and changed that: https://github.com/Lommix/godot.nvim The project showed me the limitless potential of being able to quickly manipulate ones personal workflow. Lua and Neovim is just amazing!
- I invested my last weekend to bring godot debugging support to neovim
quickgd.nvim
Posts with mentions or reviews of quickgd.nvim.
We have used some of these posts to build our list of alternatives
and similar projects.
-
QuickGD.nvim: Godot4 tools and shader auto complete
Just dropping my plugin QuickGD.nvim i made couple months back has some tooling for launching TSCN files from Neovim as well as shader auto-completeion ( There is no actual LSP or error handling it's just a super basic autocomplete but it does know when to give you specific completions ) and hacked in Tree-Sitter support using GLSL, It was something i quickly put together when i was heavily using Godot.
What are some alternatives?
When comparing godot.nvim and quickgd.nvim you can also consider the following projects:
shadovim - A neovim setup for the shadow warriors. Speed through the light with the power of shadovim built on the new Lua based neovim! With the highly overpowered native LSP, built in auto-completion, snippets, menus and so much more, you will unleash the power of a hundred million shadows!
copilot-cmp - Lua plugin to turn github copilot into a cmp source
cmp-git - Git source for nvim-cmp
copilot.lua - Fully featured & enhanced replacement for copilot.vim complete with API for interacting with Github Copilot
nvim - Useful, maintainable, multi-language supported neovim configuration.
cmp-npm - An additional source for nvim-cmp to autocomplete packages and its versions
cmp_luasnip - luasnip completion source for nvim-cmp