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Love Godot, but not being able to debug my projects quickly in Neovim was a Problem, so learned Lua and changed that: https://github.com/Lommix/godot.nvim The project showed me the limitless potential of being able to quickly manipulate ones personal workflow. Lua and Neovim is just amazing!
Syntax highlights are provided by nvim-treestitter, lsp config by nvim-lspconfig. The required code to enable it, is already part of my plugin. The Godot editor is the language server. Have it open with your project and lsp should connect without any further work required.
Syntax highlights are provided by nvim-treestitter, lsp config by nvim-lspconfig. The required code to enable it, is already part of my plugin. The Godot editor is the language server. Have it open with your project and lsp should connect without any further work required.
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