godot-twicil
Godot TwiCIL – Godot Twitch Chat Interaction Layer (by drtwisted)
godot-open-rpg
Learn to create turn-based combat with this Open Source RPG demo ⚔ (by gdquest-demos)
godot-twicil | godot-open-rpg | |
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2 | 8 | |
66 | 1,749 | |
- | 2.0% | |
0.0 | 8.2 | |
9 months ago | 6 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-twicil
Posts with mentions or reviews of godot-twicil.
We have used some of these posts to build our list of alternatives
and similar projects.
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(C#) How do I let VS Code know that I'm using a new Node from an asset pack?
I'm currently trying to figure out how to use this extension. It just adds an extra Node, but how do I access it in VS Studio using C#? The example simply use var but I can't do that since I need its exact type right from the beginning. Any ideas?
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Developing an on stream game?
twicil
godot-open-rpg
Posts with mentions or reviews of godot-open-rpg.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-15.
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player following npc - snakes and tails
As I mentioned before, most of the tutorials out there will expect that base level of programming knowledge, so you're probably out of luck there. I did a search and found that GDQuest have this project repository and it has the feature you want. You can download the source code for free and read through it, but I couldn't find any tutorial that walks through the code and how it works.
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
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Looking for some suggestions on how to fix the save system for my rpg in godot.
Looking for save game tutorials lead me to this by gdquest that seemed the most comprehensible to me.
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are there any tutorials for a 3d turn based rpg?
https://github.com/GDQuest/godot-open-rpg here is one in 2D. You could use it as a guide.
- Point and click adventure?
- Advice on choosing to learn GODOT
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JRPG tutorials/templates?
General RPG: https://github.com/GDQuest/godot-open-rpg
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How do you organize your project?
I think the GDQuest Open RPG template/demo is a pretty good demonstration of the concept. Many of the scripts in there don't explicitly declare a global class for themselves, and they are only relevant to, and used by, a particular subset of scripts/scenes which are in nearby/wrapping directories. There isn't just one big mega assets folder that stores everything in a flat list, etc.