godot-reprojection-demo
[WIP] Proof of concept for framerate upscaling via reprojection in Godot (by Calinou)
GodotDynamicInventorySystem
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild (by alfredbaudisch)
godot-reprojection-demo | GodotDynamicInventorySystem | |
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1 | 2 | |
14 | 426 | |
- | - | |
10.0 | 6.0 | |
over 1 year ago | 3 months ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-reprojection-demo
Posts with mentions or reviews of godot-reprojection-demo.
We have used some of these posts to build our list of alternatives
and similar projects.
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Asynchronous Reprojection
Making a proof of concept similar to that Unity demo is possible, but a proper implementation is very difficult to implement in any game engine.
GodotDynamicInventorySystem
Posts with mentions or reviews of GodotDynamicInventorySystem.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-05.
-
Godot for GUI
Dynamic Inventory System, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild. Opensource, with commercial videotutorial. https://github.com/alfredbaudisch/GodotDynamicInventorySystem
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Now OPEN-SOURCE! Dynamic Inventory System & UI for Godot (fully dynamic, infinite scrolling, item categories, equipment slots, w/ item database) - inspired by the Zelda Breath of the Wild inventory UI
Repository: https://github.com/alfredbaudisch/GodotDynamicInventorySystem
What are some alternatives?
When comparing godot-reprojection-demo and GodotDynamicInventorySystem you can also consider the following projects:
godot-debug-menu - Display in-game FPS/performance/hardware metrics in a Godot 4.x project
godot-game-settings - Create and manage game settings in Godot Engine.