godot-reprojection-demo VS GodotDynamicInventorySystem

Compare godot-reprojection-demo vs GodotDynamicInventorySystem and see what are their differences.

godot-reprojection-demo

[WIP] Proof of concept for framerate upscaling via reprojection in Godot (by Calinou)

GodotDynamicInventorySystem

Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild (by alfredbaudisch)
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godot-reprojection-demo GodotDynamicInventorySystem
1 2
14 426
- -
10.0 6.0
over 1 year ago 3 months ago
GDScript GDScript
MIT License GNU General Public License v3.0 or later
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godot-reprojection-demo

Posts with mentions or reviews of godot-reprojection-demo. We have used some of these posts to build our list of alternatives and similar projects.
  • Asynchronous Reprojection
    1 project | /r/godot | 2 Dec 2022
    Making a proof of concept similar to that Unity demo is possible, but a proper implementation is very difficult to implement in any game engine.

GodotDynamicInventorySystem

Posts with mentions or reviews of GodotDynamicInventorySystem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-05.

What are some alternatives?

When comparing godot-reprojection-demo and GodotDynamicInventorySystem you can also consider the following projects:

godot-debug-menu - Display in-game FPS/performance/hardware metrics in a Godot 4.x project

godot-game-settings - Create and manage game settings in Godot Engine.