godot-photo-mode-demo
Reference-Documents
godot-photo-mode-demo | Reference-Documents | |
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2 | 1 | |
24 | 0 | |
- | - | |
0.0 | 0.9 | |
about 1 year ago | about 1 year ago | |
GDScript | ||
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-photo-mode-demo
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Graphics Settings Reference
My photo mode add-on also sets a lot of quality settings, you could use this as a reference: https://github.com/Calinou/godot-photo-mode-demo/blob/master/addons/photo_mode/photo_mode.gd
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Can I create Autoloads without using the GUI menu?
See it in action: https://github.com/Calinou/godot-photo-mode-demo/blob/master/addons/photo_mode/plugin.gd
Reference-Documents
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Graphics Settings Reference
Lastly, if you can't read what's on the image, you can find the file at https://github.com/GinghamJones/Reference-Documents
What are some alternatives?
godot-proposals - Godot Improvement Proposals (GIPs)
godot-demo-projects - Demonstration and Template Projects
godot-docs - Godot Engine official documentation
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
godot-tactical-rpg - A tactical role-playing game demo for the Godot Engine